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DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Recover
Decrease Stun time by 80%
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Insight Master
Stats +30% with an advantage at Match-up




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Stamina Killer
+30% to opponents' Stamina cost when matched up.
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF


Bond
With 5 or more Japanese players: All player stats +1.5%
Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 3 or more Agility-type players: All player stats +1.5%




OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)

Bond
With 3 or more European Club players: All stats +7.5%
Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Bumpy Ground Resistance
Not affected by Bumpy effect.
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Agility-type Club players: All player stats +1.5%









FW


Low Baller
A centering kick will always be a low ball.
Block Killer
Stats +40% when an opponent selects Block
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%




OMF / FW

DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers

Bond
With exactly 5 Skill-type players: Opponent team stats -5%
High Baller
A centering kick will always be a high ball.
Bond
With exactly 5 Skill-type players: All player stats +1%




FW

Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)

High Baller
A centering kick will always be a high ball.
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
Bond
With exactly 3 Toughness-type Non-Japanese players: All stats +2.5%.




FW


Rain/Puddle Resistance
Not affected by rain and puddles.
Low Baller
Centering kick results in a low-flying ball. (80% chance)
Latin and North American Player Killer
Stats +15% vs. Latin and North American players
Agility Killer
Stats +5% vs. Agility-type




DF


Rain/Puddle Resistance
Not affected by rain and puddles.
Intercept Killer (Latin and North America)
Stats +50% vs. Latin and North American players' Interceptions
High Baller
A centering kick will always be a high ball.
Special Skill Force Up
Passing Special Skills: Force +10%




DMF


Recover
Decrease Stun time by 80%
Bond
(Opponent) All stats -2%
Stats Up
Brian: All stats +2% (50% chance to activate)
Stats Up
Brian: All stats +5%
Low Baller
A centering kick will always be a low ball.




DMF / OMF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Stats Up
Masao Tachibana: All stats +5%
Low Baller
A centering kick will always be a low ball.
Special Skill Force Up
Block Special Skills: Force +25%
Special Skill Force Up
Interception Special Skills: Force +10%
Rain/Puddle Resistance
Not affected by rain and puddles.




DMF / OMF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Stats Up
Kazuo Tachibana: All stats +5%
High Baller
A centering kick will always be a high ball.
Special Skill Force Up
Block Special Skills: Force +25%
Special Skill Force Up
Interception Special Skills: Force +10%
Rain/Puddle Resistance
Not affected by rain and puddles.




FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Low Baller
A centering kick will always be a low ball.
Bond
With 5 or more Latin and North American players: All player stats +2.5%



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