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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/103.png)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1818.png)
+5% to stats when your team mate Middle School (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/705.png)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/601.png)
+10% to stats when selecting the next command after receiving a pass from (Schester)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/739.png)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1490.png)
If the Aoi on your team has 1 or more Stamina, he can use his Special Skill with normal force
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1118.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/820.png)
Full Power Gauge Up
Full Power Gauge +30% when you win at Match-Up
Full Power Gauge +30% when you win at Match-Up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/846.png)
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/517.png)
Combination (Nitta)
Stats +15% when Shun Nitta is on your team
Stats +15% when Shun Nitta is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/355.png)
If the Nitta on your team has 1 or more Stamina, he can use his Special Skill with normal force
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/431.png)
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/673.png)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/431.png)
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1968.png)
Japanese teammates gets +5% to stats when selecting the next command after receiving a pass from Misaki
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1819.png)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/481.png)
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1575.png)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1514.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/961.png)
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1196.png)
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1196.png)
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.