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OMF / FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Dribble Range Enhance
Successful Dribble Range x5
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.






OMF / FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Penalty Area Master
Stats +10% when inside the penalty area.




OMF

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Club players Killer
Stats +5% vs. Club players
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up
Recover
Decrease Stun time by 50%
Side Master
Stats +10% near the side line




FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 3 players)

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Rising Sun Players Killer
Stats +10% vs. Rising Sun players
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Bond
With 3 or more Club players: All player stats +7%.




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 3 players)

Recover
Decrease Stun time by 50%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 3 or more Japanese players: All player stats +7%




FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Dribble Range Enhance
Successful Dribble Range x5




FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Penalty Area Master
Stats +10% when inside the penalty area.
Bond
With 2 or more Skill-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Club players: All player stats +2.5%





DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. Additionally, -10% in match-up to the player's stamina cost due to Follow effect. (Except GK)

Stamina Killer
+30% to opponents' Stamina cost when matched up.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players
Bond
With 2 or more Skill-type Club players: All player stats +7%




FW


Punch Killer
Stats +5% when an opponent selects Punch.
Club players Killer
Stats +5% vs. Club players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 5 or more Agility-type players: All player stats +2.5%




DF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Club players Killer
Stats +20% vs. Club players
Stats Down
(Opponent) FW: All stats -2.5%
Bond
With 2 or more Skill-type Club players: Opponent team stats -3%
Bond
With 2 or more Skill-type Club players: All player stats +3%
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Club players Killer
Stats +5% vs. Club players




DMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)

Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Club players Killer
Stats +15% vs. Club players
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Club players: All player stats +3%
Direct Hotline (Xiao)
AM teammates get +5% to stats when selecting the next command after receiving a pass from Xiao



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