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Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Bond
(Opponent) All stats -1%
(Opponent) All stats -1%
Bond
With 4 or more Agility-type players: All player stats +3%
With 4 or more Agility-type players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Block one Special Skill of your match-up opponent. (40% chance to activate)
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Special Skill force increases the lower your Stamina (Max +10%)
Stat Handicap Resistance
100% reduction to stat handicap effects on the own stats
100% reduction to stat handicap effects on the own stats
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Hotline (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
Wakabayashi Killer
Stats +20% vs. Wakabayashi
Stats +20% vs. Wakabayashi
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Club players: All player stats +1.5%
With 3 or more Skill-type Club players: All player stats +1.5%
Japanese Player Killer
Stats +15% vs. Japanese Players
Stats +15% vs. Japanese Players
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +7%).
The lower the Stamina, the higher the stat boost (Max +7%).
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Full Power Gauge +5% on a successful save
Bond
With 4 or more Toughness-type players: All player stats +4%
With 4 or more Toughness-type players: All player stats +4%
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Bond
With 2 or more Agility-type players: All player stats +6%
With 2 or more Agility-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up
+15% to opponent Defenders' Stamina cost when matched up
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Critical Rate Up
Critical Rate x5
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Forward Killer
Stats +12% vs. Forwards
Stats +12% vs. Forwards
Full Power Gauge Up
Full Power Gauge +10% on a successful save
Full Power Gauge +10% on a successful save
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Stats +10% vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +2%
With 2 or more Toughness-type Club players: All player stats +2%