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Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Bond
With 4 or more Asian players: Opponent team stats -8%
With 4 or more Asian players: Opponent team stats -8%
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Stats +20% vs. Non-Japanese Players
Impact (Dribble)
Increase opponent Stun time by 60% when you win at match-up with a dribble.
Increase opponent Stun time by 60% when you win at match-up with a dribble.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Catch Killer
Stats +5% when an opponent selects Catch
Stats +5% when an opponent selects Catch
Bond
With 2 or more Non-Japanese Players: All player stats +6%
With 2 or more Non-Japanese Players: All player stats +6%
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Skill-type Japanese players: All player stats +5%
With 3 or more Skill-type Japanese players: All player stats +5%
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots
Stats +30% against Non-Flying Shots
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Side Master
Stats +20% near the side line
Stats +20% near the side line
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Catch Killer
Stats +5% when an opponent selects Catch
Stats +5% when an opponent selects Catch
Bond
With 2 or more Non-Japanese Players: All player stats +6%
With 2 or more Non-Japanese Players: All player stats +6%
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Stats +20% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Direct Hotline (Tsubasa)
FW/AM teammates get +2.5% to stats when selecting the next command after receiving a pass from Tsubasa
FW/AM teammates get +2.5% to stats when selecting the next command after receiving a pass from Tsubasa
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Stats +12% vs. Non-Japanese Players
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -2.5%
With 3 or more Skill-type Japanese players: Opponent team stats -2.5%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
With 3 or more Skill-type Japanese players: All player stats +2.5%
High Baller
Centering kick results in a high-flying ball. (80% chance)
Centering kick results in a high-flying ball. (80% chance)
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)
All stats +5% each time you win at match-up (Up to 3 Times)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
All stats +20% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
With 5 or more Middle School players: All player stats +2%.
Team Link (Asia Qualifiers)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 25%)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 25%)
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 30%)
The more Asian Players in the match, the higher stats are boosted (Max 30%)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Force Up
High-Flying Shot Special Skills: Force +12%
High-Flying Shot Special Skills: Force +12%
Special Skill Force Up
Low Flying Shot Special Skills: Force +12%
Low Flying Shot Special Skills: Force +12%
Bond
With 3 or more Toughness-type Japanese players: All player stats +4.5%
With 3 or more Toughness-type Japanese players: All player stats +4.5%
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Bond
With 2 or more Japanese players: 2% reduction to stat handicap effects vs. your teammates.
With 2 or more Japanese players: 2% reduction to stat handicap effects vs. your teammates.
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 2 or more Japanese players: All player stats +4.5%
With 2 or more Japanese players: All player stats +4.5%
Mid/Vital Area Master
Stats +25% when in the middle area or vital area.
Stats +25% when in the middle area or vital area.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Inspire (Japanese Players)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
+5% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
With 2 or more Agility-type Japanese Players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.