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FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
(My Team) Defence +5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




DF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Japanese Player Killer
Stats +10% vs. Japanese Players
Bond
(Opponent) All stats -3%
Stats Up
(My Team) Agility-type Players: All stats +1%






FW

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block 2 Intercept Special Skills of your match-up opponent
Direct Hotline (Christiansen)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Christiansen
Auto-Intercept Reduce
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Combination (Haas)
Stats +10% when Haas is on your team
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF

Give Everything
Stats increase the higher your Stamina (Max +10%)

Impact (Dribble)
Increase opponent Stun time by 60% when you win at match-up with a dribble.
Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block 2 Special Skills of your match-up opponent.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Stats Up
FW: All stats +3%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
High Baller
A centering kick will always be a high ball.




FW


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Stats Up
FW: All stats +3%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Japanese Player Killer
Stats +15% vs. Japanese Players




FW

DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders

Auto-Intercept Reduce
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Direct Hotline (Christiansen)
Team mate Haas gets +10% to stats when selecting the next command after receiving a pass from Christiansen
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Non-Japanese players: Opponent team stats -7.5%
Stamina Killer
+35% to opponents' Stamina cost when matched up.




FW


Stamina Killer
+35% to opponents' Stamina cost when matched up.
Special Skill Block
Block one Special Skill of your match-up opponent.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 3 or more Non-Japanese players: Opponent team stats -7.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type players: All player stats +1%
Bond
With Haas: All player stats +2%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type players: All player stats +1%
Bond
With Christiansen: All player stats +2%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




DF / DMF


Special Skill Force Up
Block Special Skills: Force +10%
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +30%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With Matsuyama: All player stats +1%




DMF / OMF


Stats Up
Toughness-type Hyuga: Stats +5%
Stats Up
Toughness-type Japanese Players: All stats +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Bumpy Ground Resistance
Not affected by Bumpy effect.




FW


Pedal to the Metal
All Stats +10% during Full Power Football
Japanese Player Killer
Stats +5% vs. Japanese Players
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Bumpy Ground Resistance
Not affected by Bumpy effect.




FW

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 10%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stats Up
JY Players: All stats +2%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




DF / DMF


Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Tenacity (Lombardia)
If the Lombardia Player on your team has 1 or more Stamina, he can use his Special Skill with normal force
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Shot Killer (High-Flying)
Stats +100% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +100% against Low-Flying Shots
Stats Down
-10% to stats for match-up opponent's Toughness-type players
Bumpy Ground Resistance
Not affected by Bumpy effect.



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