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OMF / FW

Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Dribble Range Enhance
Successful Dribble Range x2.5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




OMF


Give Everything
Stats increase the higher your Stamina (Max +10%)
Stats Up
JY Players: All stats +2%
Bond
With Napoleon: Opponent team stats -3%
Bond
With Pierre: All player stats +3%
Full Power Gauge Up (Pierre)
Team mate Pierre gets Full Power Gauge +10% when you win at Match-Up






OMF / FW


Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x4
Bond
With 3 or more Non-Japanese players: Opponent team stats -4%
Bond
With 3 or more Non-Japanese players: All player stats +3%
Mid-Area Master
Stats +20% when in the middle area.




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Full Power Gauge Up
Full Power Gauge +15% when you score.
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




FW


DF Killer
Stats +5% vs. DF
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful dribble range x3
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Catch Killer
Stats +10% when an opponent selects Catch




DMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +35%).

Recover
Decrease Stun time by 50%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Netherlands Players: All stats +3%
Bond
With 2 or more Netherlands Players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.






OMF / FW


Match-Up Win Bonus
All stats +3% each time you win at match-up (Up to 2 Times)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 30%
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




GK


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Master Catcher
Can catch a ball even if it breaks a catch.
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Skill-type players: All player stats +3.5%




GK


Assign Insight Master (DF)
DF teammates get +10% to stats with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type players: All player stats +2%










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