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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/143.png)
GK Killer
Stats +20% vs. Goalkeepers
Stats +20% vs. Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/955.png)
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1468.png)
If the Santana on your team has 1 or more Stamina, he can use his Special Skill with normal force
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/955.png)
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1438.png)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1525.png)
DM/DF/GK Killer
Stats +10% vs. Defensive Midfielders, Defenders, and Goalkeepers
Stats +10% vs. Defensive Midfielders, Defenders, and Goalkeepers
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)