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OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

Support (Teigerbran)
Team mate Teigerbran appears at 70% rate to support you on a solo defensive match-up.
Give Everything
Stats increase the higher your Stamina (Max +30%)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Special Skill Force Up
High-Flying Shot Special Skills: Force +9%
Hotline (FW/AM)
+10% to stats when selecting the next command after receiving a pass from (FW/AM)
Bond
With 3 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +2.5%
Stats Up
Tsubasa: All stats +3%




FW


Club players Killer
Stats +10% vs. Club players
Counter Move (Agility-type)
Stats +15% vs. A-type
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 2 or more Skill-type players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




FW

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3.5%




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Bond
With 3 or more Rising Sun Players: All player stats +1.5%
Bond
With 6 or more Non-Japanese players: All player stats +3%
Counter Move (Stamina (DF))
+15% to opponent Defenders' Stamina cost when matched up




FW


Long Shooter
Own shots become unaffected by distance. (60% chance, Match-Up only)
Bond
With 4 or more Skill-type players: Opponent team stats -3%
Bond
With 4 or more Skill-type players: All player stats +2%




FW

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)

Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Counter Move (Japanese Players)
Stats +15% vs. Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3%






OMF / FW


Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




OMF


Will to Win (even)
When at a draw with the score, stats: +5% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Japanese players: All player stats +3%




DF / DMF


Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF / DMF

Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.

Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (80% chance)
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players




FW

Super Sub
Stats +50% when playing as a substitute

Will to Win (when inferior)
When losing with the score, stats: +20%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type players: All player stats +6%
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)




DF


Bond
With 5 or more Agility-type Japanese players: Opponent team stats -2%
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 5 or more Agility-type Japanese players: All player stats +2%






DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Dribble Range Enhance
Successful Dribble Range x5
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Hotline (Netherlands)
+12% to stats when selecting the next command after receiving a pass from Netherlands players



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