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Fiery Potential
The lower the Stamina, the higher the stat boost (Max +30%).
The lower the Stamina, the higher the stat boost (Max +30%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Side Master
Stats +20% near the side line
Stats +20% near the side line
Attacking Midfielder/Defensive Midfielder Killer
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Reduce
-50% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
-50% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
Direct Hotline (Pepe)
Team mate (Club players) gets +10% to stats when selecting the next command after receiving a pass from Pepe
Team mate (Club players) gets +10% to stats when selecting the next command after receiving a pass from Pepe
Stats Up
Spanish Club players: Stats +3%
Spanish Club players: Stats +3%
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -3%
With 3 or more Skill-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
With 3 or more Skill-type Japanese players: All player stats +2.5%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3.5%
With 4 or more Toughness-type players: All player stats +3.5%
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Club players Killer
Stats +30% vs. Club players
Stats +30% vs. Club players
Bond
With 3 or more Toughness-type players: All player stats +5%
With 3 or more Toughness-type players: All player stats +5%
Stats Down
(Opponent) All stats -5%
(Opponent) All stats -5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Player Link (Germanic Spirit)
The more Assigned players in the match, the higher stats are boosted (Max 35%). (Assigned Players: Schneider, Margus, Kaltz, Muller)
The more Assigned players in the match, the higher stats are boosted (Max 35%). (Assigned Players: Schneider, Margus, Kaltz, Muller)
Combination (Leo)
Stats +15% when Leo is on your team.
Stats +15% when Leo is on your team.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Up
Roberto Hongo: Stats +3%
Roberto Hongo: Stats +3%
Hotline (Leo)
+10% to stats when selecting the next command after receiving a pass from (Leo)
+10% to stats when selecting the next command after receiving a pass from (Leo)
Bond
With 3 or more Brazilian players: All player stats +2.5%
With 3 or more Brazilian players: All player stats +2.5%
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Stats Up
Swedish players: All stats +5%
Swedish players: All stats +5%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Stats Down
(Opponent) European Players: All stats -5%
(Opponent) European Players: All stats -5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Mid-Area Master
Stats +10% when in the middle area.
Stats +10% when in the middle area.
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. Japanese players.
(My Team) 5% reduction to stat handicap effects vs. Japanese players.
Stats Up
(My Team) Japanese players: Attack +2%
(My Team) Japanese players: Attack +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up