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DMF / OMF


Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 3 or more Toughness-type players: All player stats +2%




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.




OMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 20%).

Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%




GK


Fiery Potential
The lower the Stamina, the higher the stat boost (Max +7%).
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Bond
With 4 or more Toughness-type players: All player stats +4%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




OMF

Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.

Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%




DF


Mid-Area Master
Stats +10% when in the middle area.
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. Japanese players.
Stats Up
(My Team) Japanese players: Attack +2%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up




FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)

Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Insight Master
Stats +20% with an advantage at Match-up




DF


Shot Killer (Non-Flying)
Stats +50% against Non-Flying Shots
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Bond
With 3 or more Skill-type players: All player stats +2%




DMF / OMF


Counter Move (Stamina)
+20% to opponents' Stamina cost when matched up.
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Stats Up
Schneider: All stats +5%
Stats Up
(My Team) European players: All stats +2%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




OMF / FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 30%, 5 players)

Bond
(Opponent) All stats -3%
Full Power Gauge Up
Full Power Gauge +15% when you score.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 6 or more Non-Japanese players: All player stats +3%




GK

Safety Zone
Stats +25% vs shots from outside the penalty area.

Stats Up
Netherlands players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +10% on a successful save
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%




GK

Team Link (Rising Sun)
The more Rising Sun players in the match, the higher stats are boosted (Max 30%, 8 players)

Japanese Player Killer
Stats +10% vs. Japanese Players
Rain/Puddle Resistance
Not affected by rain and puddles.
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Master Catcher
Can catch a ball even if it breaks a catch.




FW


Full Power Gauge Up
Full Power Gauge +15% when you score.
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Bond
With 3 or more Club players: All player stats +2.5%




OMF / FW

Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.

Rain/Puddle Resistance
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type




FW


Full Power Gauge Up
Full Power Gauge +10% when you score.
Special Skill Force Up
Low Flying Shot Special Skills: Force +30%
Hotline (Middle School)
+10% to stats when selecting the next command after receiving a pass from Middle School players
Bond
With 3 or more Japanese players: All player stats +7%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Rising Sun Players Killer
Stats +5% vs. Rising Sun players
Bond
With 4 or more Toughness-type players: All player stats +4.5%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%




OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).

Full Power Gauge Up
Full Power Gauge +20% when you score.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Japanese players: All player stats +7%



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