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When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)
Special Skill force increases the lower your Stamina (Max +30%)
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: Opponent team stats -7.5%
With 2 or more Skill-type Club players: Opponent team stats -7.5%
Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Diaz)
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
Stats Up
Diaz: All stats +2%
Diaz: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Match-Up Win Bonus
All stats +25% when you win at Match-Up (Up to 1 Time)
All stats +25% when you win at Match-Up (Up to 1 Time)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Japanese players: All player stats +2%
With 3 or more Japanese players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Attacking Midfielder/Defensive Midfielder Killer
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
All stats +5% when you win at Match-Up (Up to 1 Time)
Combination (Masao)
Stats +10% when Masao Tachibana is on your team
Stats +10% when Masao Tachibana is on your team
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Combination (Kazuo)
Stats +10% when Kazuo Tachibana is on your team
Stats +10% when Kazuo Tachibana is on your team
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Shot Killer (Non-Flying)
Stats +20% against Non-Flying Shots
Stats +20% against Non-Flying Shots
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Non-Japanese players: All Player stats +2.5%
With 3 or more Toughness-type Non-Japanese players: All Player stats +2.5%
Tenacious Spirit
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +20% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
All Japan (Asia Qualifiers) Player Killer
Stats +80% vs. All Japan (Asia Qualifiers) Players
Stats +80% vs. All Japan (Asia Qualifiers) Players
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Combination (Germanic Spirit)
Stats +5% when Schneider, Margus, Schester, Kaltz, and Muller are on the same team.
Stats +5% when Schneider, Margus, Schester, Kaltz, and Muller are on the same team.
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Agility-type Club players: All player stats +3%
With 2 or more Agility-type Club players: All player stats +3%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Special Skill Block
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)
-150 to your match-up opponent's stamina when you lose at match-up (except GK)
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance