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Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Penalty Area Master
All stats +50% when inside the penalty area
All stats +50% when inside the penalty area
Stats Down
Stats -5% for match-up opponent's Japanese players.
Stats -5% for match-up opponent's Japanese players.
Stats Up
German Players: All stats +5%. (30% chance, Match-Up only)
German Players: All stats +5%. (30% chance, Match-Up only)
Stats Up
(My Team) German Players: All stats +3%
(My Team) German Players: All stats +3%
Shot Killer (Non-Flying)
Stats +80% against Non-Flying Shots
Stats +80% against Non-Flying Shots
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
Cancel up to 3 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Non-Japanese Players: All player stats +6%
With 2 or more Non-Japanese Players: All player stats +6%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Bond
With 4 or more club players: Opponent team stats -5%
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.
With exactly 5 Agility-type Japanese players: All player stats +3%.
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Bond
With 5 or more Toughness-type Japanese players: All player stats +1.5%
With 5 or more Toughness-type Japanese players: All player stats +1.5%
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +30%
Low Flying Shot Special Skills: Force +30%
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
30% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Attacking Midfielder Killer
Stats +15% vs. AM
Stats +15% vs. AM
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3.5%
With 3 or more Club players: All player stats +3.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Counter Move (DF/GK)
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Counter Move (Japanese Players)
Stats +15% vs. Japanese Players
Stats +15% vs. Japanese Players
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Penalty Area Master
Stats +40% when inside the penalty area.
Stats +40% when inside the penalty area.
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Stats Down
(Opponent) FW: All stats -3%
(Opponent) FW: All stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Shot Killer (Low-Flying)
Stats +10% against Low-Flying Shots
Stats +10% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +10% against High-Flying Shots
Stats +10% against High-Flying Shots
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +5%
With 2 or more Skill-type Club players: All player stats +5%
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Combination Special Skills: Force +5%
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
All stats +5% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3.5%
With 4 or more Non-Japanese players: All player stats +3.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Rising Sun Players Killer
Stats +3% vs. Rising Sun Players
Stats +3% vs. Rising Sun Players
Safety Zone
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots
Stats +10% against Non-Flying Shots
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Skill-type Club players: Opponent team stats -5%
With 3 or more Skill-type Club players: Opponent team stats -5%
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Safety Zone
Stats +15% vs shots from outside the penalty area.
Stats +15% vs shots from outside the penalty area.
Bond
With 3 or more Skill-type Club players: All player stats +1.5%
With 3 or more Skill-type Club players: All player stats +1.5%
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Auto-Intercept Enhance
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -3%
With 2 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Direct Hotline (Misaki)
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Special Skill Force Up
Passing Special Skills: Force +8%
Passing Special Skills: Force +8%
Dribble Killer
Stats +10% when an opponent selects Dribble
Stats +10% when an opponent selects Dribble
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
With 3 or more Japanese Players: Opponent team stats -7.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Diaz)
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
Stats Up
Diaz: All stats +2%
Diaz: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +15%)
Special Skill force increases the lower your Stamina (Max +15%)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Inspire (Diaz)
+5% to Special Skill force when your team mate (Diaz) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Diaz) uses the next Special Skill after you win at match-up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Schneider: All stats +2%
Schneider: All stats +2%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Counter Move (Shot (Non-Flying))
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All Stats +5% during Full Power Football
All Stats +5% during Full Power Football
Stats Up
Forwards: Speed +7%
Forwards: Speed +7%
Dribble Range Enhance
Successful Dribble Range x2.5
Successful Dribble Range x2.5
Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.
When a punch is successful, it is easier for the ball to go to players near the centre circle.
Safety Zone
Stats +5% vs shots from outside the penalty area.
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%
With 2 or more Skill-type players: All player stats +5%
Side Master
Stats +20% near the side line
Stats +20% near the side line
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates (Germany Club players).
4.5% reduction to stat handicap effects vs. your teammates (Germany Club players).
Bond
With 3 or more Club players: All player stats +4%.
With 3 or more Club players: All player stats +4%.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.