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OMF / FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Match-Up Win Bonus
All stats +15% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Club players: All player stats +4.5%.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




GK

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).

German Player Killer
Stats +20% vs. German Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stats Up
All Japan (JY) Players: All stats +2%




GK


German Player Killer
Stats +7% vs. German Players
Stats Up
DF: All stats +2%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%




FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.









DF / DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Intercept Special Skills: Force +35%
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%





OMF

DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders

Special Skill Block
Block one Special Skill of your match-up opponent.
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




OMF / FW

Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Dribble Range Enhance
Successful Dribble Range x2.5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




GK

Team Link (Rising Sun)
The more Rising Sun players in the match, the higher stats are boosted (Max 30%, 8 players)

Safety Zone
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more German players: All player stats +7%






DF / DMF / OMF


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Direct Hotline (Teigerbran)
German teammates get +7% to stats when selecting the next command after receiving a pass from Teigerbran
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Stats Up
German players: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF

Mid/Vital Area Master
Stats +20% when in the middle area or vital area.

Direct Hotline (Schester)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)




DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Dribble Range Enhance
Successful Dribble Range x5
One-Two Range Enhance
Distance +100% when a One-Two is successful
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Bond
With exactly 3 Toughness-type Non-Japanese players: All player stats +3%
Match-Up Win Bonus
Shot Special Skill Force +50% when you win at Match-Up (Max 1 time)



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