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OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Opposition (Full Might)
Stats +5% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Match-Up Master (Multiple)
When there are multiple opponent players during an Attack Match-Up, +5% to stats and -20% to your stamina cost (except GK).
Bond
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW


Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +3%
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Assign Nationality Link (Brazil)
The more Brazilian players in the match, the higher Tsubasa on your team's stats are boosted (Max 6%, up to 8 players)




DF


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Japanese Player Killer
Stats +20% vs. Japanese Players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up




OMF


Penalty Area Master
Stats +40% when inside the penalty area.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Dribble Range Enhance
Successful dribble range x3
Bond
With 3 or more Skill-type Club players: All player stats +4.5%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




DF / DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Stats Up
German players: All stats +1%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 3 or more Skill-type players: All player stats +4%




DF / DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Stats Up
German players: All stats +1%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type players: All player stats +4%




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)

Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 6 or more Japanese players: All player stats +3%
Bond
With 3 or more Club players: All player stats +4%.
Stamina Killer
+10% to opponents' Stamina cost when matched up.




OMF


Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +3%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


One-Two Range Enhance
Distance +25% when a One-Two is successful
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%




OMF

Adversity
Stats +35% when your match-up opponent's total stats are higher than yours. (except GK)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Latin and North American players: All player stats +3%




DMF / OMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF

Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type players: All player stats +1%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Bond
With 3 or more Skill-type players: All player stats +2%




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Non-Japanese players: All player stats +2%
Bond
With 3 or more Skill-type players: All player stats +2%
Dribble Range Enhance
Successful Dribble Range x5




OMF / FW

Match-Up Win Bonus
All stats +25% when you win at Match-Up (Up to 1 Time)

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Japanese players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




FW


Insight Master
Stats +10% with an advantage at Match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With Cha: All player stats +1.5%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stat Handicap Resistance
10% reduction to stat handicap effects on Cha




DF


Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +2.5%




OMF


Misaki Killer
Stats +50% vs. Misaki
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Penalty Area Master
Stats +20% when inside the penalty area.




DMF / OMF


Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Club players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up




OMF / FW

Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)

Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Agility-type players: All player stats +2%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.



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