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DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).

Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots




DF


Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type players: All player stats +3%
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Shot Killer (Non-Flying)
Stats +35% against Non-Flying Shots.




DF


Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%




OMF / FW


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




DMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
Direct Hotline (Grandios)
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios




GK


Master Catcher
Can catch a ball even if it breaks a catch.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Bond
With 2 or more Agility-type players: All player stats +4%




GK


Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Pedal to the Metal
All stats +3% during Full Power Football
Rain/Puddle Resistance
Not affected by rain and puddles.




DF


Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stat Handicap Resistance
4% reduction to stat handicap effects vs. Non-Japanese players
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Hyuga Killer
Stats +7% vs. Hyuga




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)




DF


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
One-Two Range Enhance
Distance +75% when a One-Two is successful
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x7.5




DF


Shot Killer (High-Flying)
Stats +10% against High-Flying Shots
Shot Killer (Non-Flying)
Stats +12% against Non-Flying Shots.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF


Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Agility-type Non-Japanese Players: 10% chance to activate a Special Skill during a teammate's Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots




DMF

FW/GK Killer
Stats +25% vs. Forwards and Goalkeepers

One-Two Range Enhance
Distance +100% when a One-Two is successful
Insight Master
Stats +20% with an advantage at Match-up
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +3%
Dribble Range Enhance
Successful Dribble Range x5




DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent. (50% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.
One-Two Range Enhance
Distance +50% when a One-Two is successful



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