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Combination (Misaki)
Stats +20% when Misaki is on your team
Stats +20% when Misaki is on your team
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Bond
With 4 or more Japanese players: Opponent team stats -4%
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2.5%
With 4 or more Japanese players: All player stats +2.5%
Inspire (Misaki & Matsuyama)
+7% to stats when your team mate (Misaki), (Matsuyama) selects the next command after you win at match-up
+7% to stats when your team mate (Misaki), (Matsuyama) selects the next command after you win at match-up
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Diaz)
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
+3% to Special Skill force when your team mate Diaz uses the next Special Skill after you win at match-up
Stats Up
Diaz: All stats +2%
Diaz: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Support (Aoi)
Team mate Aoi appears at a fixed rate to support you on a solo defensive match-up.
Team mate Aoi appears at a fixed rate to support you on a solo defensive match-up.
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Down
Stats -25% for match-up opponent
Stats -25% for match-up opponent
Bond
With 5 or more Japanese Players: Opponent team stats -3.5%
With 5 or more Japanese Players: Opponent team stats -3.5%
Bond
With 5 or more Japanese players: All player stats +2.5%
With 5 or more Japanese players: All player stats +2.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%
With 3 or more Skill-type Rising Sun players: All player stats +7%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
Brian: All stats +5%
Brian: All stats +5%
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With Brian: All player stats +4%
With Brian: All player stats +4%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
Direct Hotline (Schester)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Inspire (Germany)
+3% to stats when your German teammate selects the next command after you win at match-up
+3% to stats when your German teammate selects the next command after you win at match-up
Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. European players.
(My Team) 5% reduction to stat handicap effects vs. European players.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
+5% to stats when your team mate Club players select the next command after you win at match-up
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Special Skill Block
Block 2 Intercept Special Skills of your match-up opponent
Block 2 Intercept Special Skills of your match-up opponent
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Bond
With 2 or more Skill-type players: All player stats +7%
With 2 or more Skill-type players: All player stats +7%
Team Link (Middle School)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 3 or more Toughness-type Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Japanese Players: All player stats +1.5%
Stats Up
Middle School players: All stats +1%
Middle School players: All stats +1%
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
Inspire (Madrid Blanco Players)
+5% to stats when your team mate Madrid Blanco selects the next command after you win at match-up
+5% to stats when your team mate Madrid Blanco selects the next command after you win at match-up
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Stats Up
Spanish Club players: Stats +3%
Spanish Club players: Stats +3%
Bond
With 2 or more Club players: All player stats +6%
With 2 or more Club players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Stats +12% vs. Non-Japanese Players
Stats Up
Germany Club players: Stats +1.5%
Germany Club players: Stats +1.5%
Bond
With 2 or more NEXT DREAM players: All player stats +4.5%
With 2 or more NEXT DREAM players: All player stats +4.5%
Inspire (Bremen Players)
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
With 3 or more Skill-type Japanese players: All player stats +4.5%
Inspire (Misaki, Wakashimazu)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Pressure
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Attacking Midfielder Killer
Stats +15% vs. AM
Stats +15% vs. AM
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3.5%
With 3 or more Club players: All player stats +3.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Inspire (Rivaul)
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up
Club players Killer
Stats +20% vs. Club players
Stats +20% vs. Club players
Stats Down
All stats -10% for match-up opponent FW
All stats -10% for match-up opponent FW
Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 5 or more Club players: All player stats +2%
With 5 or more Club players: All player stats +2%
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Forward/Attacking Midfielder Killer
Stats +40% vs. Forwards and Attacking Midfielders
Stats +40% vs. Forwards and Attacking Midfielders
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
30% reduction to handicap effects on the own stats
Direct Hotline (Misugi)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misugi
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misugi
Insight Master
Stats +40% with an advantage at Match-up
Stats +40% with an advantage at Match-up
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%
Super Sub
Stats +20% when playing as a substitute
Stats +20% when playing as a substitute
Swedish players Killer
Stats +20% vs. Swedish players
Stats +20% vs. Swedish players
Stats Up
(My Team) Tsubasa, Aoi, Sano: All stats +3%
(My Team) Tsubasa, Aoi, Sano: All stats +3%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Stats Up
Swedish players: All stats +5%
Swedish players: All stats +5%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Stats Down
(Opponent) European Players: All stats -5%
(Opponent) European Players: All stats -5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Impact (Dribble)
Increase opponent Stun time by 70% when you win at match-up with a dribble.
Increase opponent Stun time by 70% when you win at match-up with a dribble.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.