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DF / DMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%




FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +20%
Nationality Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 10%, 5 players)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




DMF / OMF


Inspire (Margus)
+5% to Special Skill force when your team mate (Margus) uses the next Special Skill after you win at match-up
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Skill-type players: All player stats +1.5%
Bond
With Margus: All player stats +1.5%
Recover
Decrease Stun time by 50%




FW


Stat Handicap Resistance
10% reduction to stat handicap effects on Latin and North American Club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With Gakuto Igawa: All player stats +1%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
Low Baller
A centering kick will always be a low ball.




OMF

Insight Master
Stats +50% with an advantage at Match-up

Auto-Intercept Enhance
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
(My Team) European players: All stats +2%
Stats Up
(My Team) Skill-type teammates: All stats +2%
Special Skill Force Up
All Special Skills: Force +10% (90% chance, Match-Up only)
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




DMF


Stats Down
Physical -20% for match-up opponent's Japanese players. (50% chance)
Stats Down
(Opponent) Skill-type players: Attack -15%. (50% chance, Match-Up only)
Auto-Intercept Enhance
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Stats Up
German players: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF


Assign DM Killer
Teammate GK: Stats +7% vs. DM
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (40% chance)
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Special Skill Block
Block 2 Special Skills of your match-up opponent. (80% chance)
Direct Hotline (Michael)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bond
With 2 or more Agility-type players: All player stats +6%
Dribble Range Enhance
Successful Dribble Range x5




OMF / FW


Pedal to the Metal
All Stats +10% during Full Power Football
High Ball Request
Receive a cross as a High-Flying Ball
Bond
When Jito is on your team, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Japanese players: All player stats +4.5%
Full-body Stand (Jito)
The higher the Stamina, the higher the force of Special Skills of Jito on your team (Max 5%)





DF / DMF


Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Support (Alberto)
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Real Tenacity
60% chance of 1 Stamina remaining after match-up (Up to 5 Times)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF

Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.

Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Recover (Lombardia)
Reduces Stun time by 10% for Lombardia player teammates.
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF / DMF / OMF


Bond
With 3 or more Club players: All player stats +7.5%.
Direct Hotline (Bison)
Team mate Will gets +10% to stats when selecting the next command after receiving a pass from Bison
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Glasgow Green (NEXT DREAM) players: Stats +6%
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Glasgow Green (NEXT DREAM) players.




DF / DMF


Recover
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Support (Alberto)
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stats Up
Natureza: Stats +2%




OMF / FW


Dribble Range Enhance
Successful dribble range x3
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Bond
With 2 or more NEXT DREAM players: Opponent team stats -4%
Bond
With 2 or more NEXT DREAM players: All player stats +2%
Support (Tsubasa)
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.




OMF


Recover
Decrease Stun time by 80%
Inspire (Brazilian Players)
+2% to Special Skill force when your Brazilian teammate uses the next Special Skill after you win at match-up
Direct Hotline (Leo)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Special Skill Block
Block one Special Skill of your match-up opponent.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%




DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
One-Two Range Enhance
Distance +75% when a One-Two is successful
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x7.5




DMF / OMF


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent. (80% chance)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%
Stamina Killer
+20% to opponents' Stamina cost when matched up.



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