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DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%




DF


Toughness Killer
Stats +7% vs. Toughness-type
Recover
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Bond
With 3 or more Golden 23 players: All player stats +2%.
Non-Japanese Player Killer
Stats +7% vs. Non-Japanese Players




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Insight Master
Stats +20% with an advantage at Match-up
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Recover
Decrease Stun time by 70%




DMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3.5%
Forward/Attacking Midfielder Killer
Stats +10% vs. Forwards and Attacking Midfielders




DF / DMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stats Up
DM/DF: All stats +1.5%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stats Up
Spanish Club players: Stats +1%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Auto-Intercept Enhance
Teammate Rivaul has a 70% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)




DF / DMF

Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stamina Killer
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DF / DMF


Recover
Decrease Stun time by 50%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Support (Radunga)
Team mate Radunga appears at 70% rate to support you on a solo defensive match-up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stats Up
Santana: Stats +2%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pass Killer
Stats +20% when an opponent selects Pass
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +3.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Japanese Player Killer
Stats +20% vs. Japanese Players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 35%)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




DF


Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Stand Firm
No longer knocked back by shots.
Insight Master
Stats +15% with an advantage at Match-Up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Club players: All player stats +4.5%.
Inspire (Sano)
+7% to stats when your team mate (Sano) selects the next command after you win at match-up




DF

Vital Area Master
Stats +25% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%




DF

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

Recover
Decrease Stun time by 50%
Pressure
-20% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Bond
With 4 or more Agility-type players: All player stats +4%




DF


Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +2.5%




DF / FW


Wakabayashi Killer
Stats +10% vs. Wakabayashi
Stats Up
Forwards: Attack +3%
Stamina Killer (Japan)
+20% to opponent Japanese Players' Stamina cost when matched up
Bond
With 3 or more Agility-type players: All player stats +2.5%




DF / DMF


Special Skill Force Up
Shot Special Skills except Flying Shots: Force +30%
Long Shooter
Own shots become unaffected by distance.
Stats Up
Toughness-type Asia qualifiers players: Stats +2%
Stats Up
Asia qualifiers players: All stats +2%




DF

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 20%)

Special Skill Block
Block one Special Skill of your match-up opponent.
Recover
Decrease Stun time by 50%
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




GK


Full Power Gauge Up
Full Power Gauge +10% on a successful save
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +2%



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