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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/76.png)
Enhance Special Skills (Tackle)
Tackle Special Skills: Force +30%
Tackle Special Skills: Force +30%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1949.png)
40% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/681.png)
Enhance Special Skills (Tackle)
Tackle Special Skills: Force +25%
Tackle Special Skills: Force +25%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/557.png)
Team mate Diaz gets +5% to stats when selecting the next command after receiving a pass from Pascal
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1026.png)
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 20%, 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/231.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Lensenblink, Klismann, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Lensenblink, Klismann, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/477.png)
Side Master
Stats +30% near the side line
Stats +30% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1525.png)
With 3 or more Netherlands players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1040.png)
Adversity
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1318.png)
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/574.png)
Side Master
Stats +20% near the side line
Stats +20% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1731.png)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1575.png)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up