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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1196.png)
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/75.png)
Post Player Killer
Stats +50% vs. tall players
Stats +50% vs. tall players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/334.png)
The more Toughness-type JY players in the match, the higher stats are boosted (Max 10%, 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/219.png)
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/787.png)
+5% to Special Skill force when your team mate (Misaki) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/36.png)
Enhance Special Skills
All Special Skills: Force +15%
All Special Skills: Force +15%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1277.png)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1731.png)
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/666.png)
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/673.png)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2183.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Christiansen
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2146.png)
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1342.png)
Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. (Except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/942.png)
Pressure
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)