Search




GK


Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Skill-type players: All player stats +4%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.




DF / DMF


Stats Up
Swedish players: All stats +2%
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Long Shooter
Own shots become less affected by distance. (80% chance, Match-Up only)
Shot Killer
Stats +15% against All types of shots
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




OMF / FW


Stats Up
Latin and North American players: All stats +2%
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Direct Hotline (Leo)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.





DMF / OMF

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
All Stats +10% during Full Power Football
Stats Down
Stats -15% for match-up opponent
Bond
With 3 or more Skill-type players: All player stats +2.5%




DF

Pressure
-13% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Stats Up
Catalonia / Catalonia B Players: Stats +3%
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.




OMF / FW

Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Dribble Range Enhance
Successful Dribble Range x2.5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Match-Up Win Bonus
All stats +15% each time you win at match-up (Up to 2 Times)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)




DF

Pressure
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)

Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type players: All player stats +1%
Dribble Range Enhance
Successful Dribble Range x7.5
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2.5%




GK


Bond
With 3 or more Club players: All player stats +2%
Shot Killer (Low-Flying)
Stats +15% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more European Players: All player stats +2%





DF / DMF

Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stamina Killer
+25% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 70%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DF

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Bond
With 2 or more Agility-type Club players: All player stats +3%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Block
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)




DMF

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)

Stats Down
Stats -25% for match-up opponent
Stats Up
Golden 23 Players: All stats +1%
Bond
With 3 or more GOLDEN-23 players: Opponent team stats -3%
Bond
With 3 or more Golden 23 players: All player stats +2.5%.
Auto-Intercept Reduce
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




GK

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).

Full Power Gauge Up
Full Power Gauge +15% on a successful save
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.




GK

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 25%).




DF / DMF

Super Sub
Stats +30% when playing as a substitute

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




DF


Recover
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)





GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Safety Zone
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%



History