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FW

Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.

Special Skill Force Up
Dribble Special Skills: Force +10%
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Agility-type players: All player stats +5%




FW

Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.

Special Skill Force Up
Dribble Special Skills: Force +10%
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Agility-type players: All player stats +5%




FW

Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.

Special Skill Force Up
Dribble Special Skills: Force +10%
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Agility-type players: All player stats +5%




FW

Powerful Strike
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.

Special Skill Force Up
Dribble Special Skills: Force +10%
Dribble Range Enhance
Successful Dribble Range x5
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Agility-type players: All player stats +5%








OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.







DF / DMF


Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Indomitable
+20% to stats when you select the next command after you lose at match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 5 or more Agility-type players: All player stats +2.5%
Stat Handicap Resistance
10% reduction to stat handicap effects on All Japan (Golden 23) players







DF / DMF


Rain/Puddle Resistance
Not affected by rain and puddles.
All Japan (JY) Killer
Stats +10% vs. All Japan (JY) Players
Stat Handicap Resistance
50% reduction to stat handicap effects on the own stats
Skill Killer
Stats +10% vs. Skill-type




FW


Combination (Pierre)
Stats +10% when Pierre is on your team
Bond
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With Skill-type Pierre: All player stats +2.5%





FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Dribble Range Enhance
Successful Dribble Range x5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Block Killer
Stats +20% when an opponent selects Block
Bond
With 3 or more Non-Japanese players: All player stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (80% chance)



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