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FW


Penalty Area Master
Stats +3% when inside the penalty area.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stats Up
(My Team) Non-Japanese Asian Players: All stats +2%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stats Down
(Opponent) Japanese Players: All stats -2%




OMF / FW

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 2 Times)

Stamina Cost Down
Required Stamina -5% when using a Special Skill.
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more European Players: All player stats +7%





FW


High Baller
A centering kick will always be a high ball.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Bond
With exactly 3 Skill-type Japanese players: Opponent team stats -2%
Bond
With exactly 3 Skill-type Japanese players: All player stats +2%




DF / DMF


Rain/Puddle Resistance
Not affected by rain and puddles.
All Japan (JY) Killer
Stats +10% vs. All Japan (JY) Players
Stat Handicap Resistance
50% reduction to stat handicap effects on the own stats
Skill Killer
Stats +10% vs. Skill-type




OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up




GK

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).

German Player Killer
Stats +20% vs. German Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stats Up
All Japan (JY) Players: All stats +2%




DMF / OMF

Warriors' Emergence (Japan & European)
Japanese and European Players: All stats +10%
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Stats Up
(My Team) European players: All stats +2%
Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)




OMF / FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
All Japan (JY) Killer
Stats +25% vs. All Japan (JY) Players
Dribble Range Enhance
Successful Dribble Range x5
Ignore Player Type
Blocks Type Effectiveness of the type weak to.




DF / DMF / OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Stats Up
(My Team) European players: All stats +2%
Counter Move (Japan & Latin and North America Player)
Stats +10% vs. Japan & Latin and North America
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more Skill-type Non-Japanese players: Opponent team stats -7%




FW


Full Power Gauge Up
Full Power Gauge +15% when you score.
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Bond
With 3 or more Club players: All player stats +2.5%




DF


Stats Down
All stats -10% for match-up opponent FW
Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 5 or more Club players: All player stats +2%
Bond
With 3 or more Agility-type players: All player stats +1%
Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)





OMF / FW

Super Sub
Stats +20% when playing as a substitute

Recover
Decrease Stun time by 80%
Stats Down
(Opponent) Non-Japanese Players: All stats -2%
Stats Up
(My Team) Middle School players: All stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent. (20% chance to activate)



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