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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/538.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1451.png)
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/52.png)
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/658.png)
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1602.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Misugi
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/544.png)
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Stats +30% against High-Flying Shots
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1223.png)
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/960.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/425.png)
Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up
Full Power Gauge +25% when you win at Match-Up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1902.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Matteo
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/951.png)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1835.png)
With 2 or more Skill-type players: 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/992.png)
Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1508.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Izawa
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1344.png)
Support (Davi)
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1807.png)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1810.png)
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/127.png)
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1862.png)
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/736.png)
Forward/Attacking Midfielder Killer
Stats +20% vs. Forwards and Attacking Midfielders
Stats +20% vs. Forwards and Attacking Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1829.png)
Blocks one Pass/Tackle Special Skill of your match-up opponent. (70% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1828.png)
With 2 or more Skill-type Japanese players: 30% chance to activate a Special Skill during DM teammate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1306.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/152.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1941.png)
Stats +10% vs. Japan & Latin and North America
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/471.png)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1857.png)
Spanish Club teammates get +5% to stats when selecting the next command after receiving a pass from Madric
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1858.png)
If the Madrid Blanco Player on your team has 1 or more Stamina, he can use his Special Skill with normal force
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/705.png)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/601.png)
+10% to stats when selecting the next command after receiving a pass from (Schester)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1298.png)
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.