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DMF / OMF


Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 3 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Skill-type Japanese Players: All player stats +1.5%




DF / DMF


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Bond
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Forward Killer
Stats +20% vs. Forwards




DF / DMF


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Bond
With 3 or more German players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Forward Killer
Stats +20% vs. Forwards




DF / DMF


Auto-Intercept Enhance
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Stats Up
Latin and North American players: All stats +1%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 70%




OMF / FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
Auto-Intercept Enhance
20% chance to activate a Special Skill during a Latin and North American teammate's Auto-Intercept. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +20%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.




OMF

Support (Davi)
Team mate Davi appears at a fixed rate to support you on a solo defensive match-up.

Direct Hotline (Zedane)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Zedane
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Bond
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Stamina Killer
+25% to opponents' Stamina cost when matched up.




DF


Stamina Killer
+30% to opponents' Stamina cost when matched up.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up




DF


Stats Down
Physical -20% for match-up opponent's Japanese players. (80% chance)
Stats Down
(Opponent) Japanese Players: All stats -2%
Bond
With 3 or more Toughness-type Club players: Opponent team stats -2.5%
Auto-Intercept Enhance
10% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%




DMF / OMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Club players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4%
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)




DMF / OMF / FW

Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 15%

Mid-Area Master
Stats +25% when in the middle area.
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 4 or more Golden 23 Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Golden 23 players: All player stats +4.5%.
Penalty Area Master
Stats +25% when inside the penalty area.




DF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Club players: Stats +1.5%
Bond
With 2 or more Agility-type players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.




DMF / OMF


Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Japanese Players: All stats +1.5%
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +40%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Recover
Decrease Stun time by 80%
Bond
With exactly 2 Brazilian players: All player stats +4%.
Bond
With 3 or more Agility-type Non-Japanese players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots




DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.




DMF / OMF


Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Bond
With 3 or more Golden 23 players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 4 or more Japanese Players: Opponent team stats -3%
Bond
With 4 or more Japanese players: All player stats +2%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




DF


Rain/Puddle Resistance
Not affected by rain and puddles.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Club players: All player stats +2%
Stamina Killer
+20% to opponents' Stamina cost when matched up.





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