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DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Special Skill Block
Blocks 2 Pass/One-Two Special Skills of your match-up opponent. (50% chance to activate)
Shot Killer
Stats +20% against All types of shots
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%




DF


Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Side Master
Stats +20% near the side line
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type players: All player stats +3%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up
Recover
Decrease Stun time by 50%
Side Master
Stats +10% near the side line




OMF

Support (Bobang)
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
DM/DF Killer
Stats +30% vs. Defensive Midfielders and Defenders
Bond
With 3 or more club players: Opponent team stats -5%
Bond
With 3 or more Club players: All player stats +2.5%
Low Ball Request
Receive a cross as a Low-Flying Ball




DF


Stamina Killer
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Support (Urabe)
Team mate Urabe appears at 80% rate to support you on a solo defensive match-up
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Shot Killer (Non-Flying)
Stats +25% against Non-Flying Shots.
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 3 or more Rising Sun Players: All player stats +1%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%




DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%






DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Recover
Decrease Stun time by 50%
Stand Firm
No longer knocked back by shots.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.





OMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
1.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. Catalonia players.




OMF / FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type players: Opponent team stats -3%
Bond
With 3 or more Skill-type players: All player stats +2%
Recover
Decrease Stun time by 50%




DMF / OMF / FW

Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%

Penalty/Mid-Area Master
Stats +20% when in the penalty area or mid-area.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pedal to the Metal
All stats +3% during Full Power Football
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF / FW

Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)

Penalty Area Master
Stats +30% when inside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Mid-Area Master
Stats +30% when in the middle area.
Tenacity (Aoi)
If the Aoi on your team has 1 or more Stamina, he can use his Special Skill with normal force
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%




DF / DMF



DMF / OMF


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Direct Hotline (Xavi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Xavi
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%





DMF / OMF / FW


Auto-Intercept Reduce
-20% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%



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