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DF/GK Killer
Stats +20% vs. Defenders and Goalkeepers
Stats +20% vs. Defenders and Goalkeepers
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Punch Killer
Stats +10% when an opponent selects Punch.
Stats +10% when an opponent selects Punch.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Special Skill Block
Block 2 Special Skills of your match-up opponent. (80% chance)
Block 2 Special Skills of your match-up opponent. (80% chance)
Direct Hotline (Michael)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Bond
With 2 or more Agility-type players: All player stats +6%
With 2 or more Agility-type players: All player stats +6%
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Counter Move (DF/GK)
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Counter Move (Japanese Players)
Stats +15% vs. Japanese Players
Stats +15% vs. Japanese Players
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Team Link (Asia Qualifiers)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 40%)
The more Asia Qualifiers players in the match, the higher stats are boosted. (Max 40%)
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
The more Asian Players in the match, the higher stats are boosted (Max 40%)
Full Power Gauge Up
Full Power Gauge +20% on a successful save
Full Power Gauge +20% on a successful save
Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Agility Killer
Stats +10% vs. Agility-type
Stats +10% vs. Agility-type
Bond
With 3 or more Toughness-type Japanese players: All player stats +3%
With 3 or more Toughness-type Japanese players: All player stats +3%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Full Power Gauge Up
Full Power Gauge +10% when you score.
Full Power Gauge +10% when you score.
Hotline (Rivaul)
+3% to stats when selecting the next command after receiving a pass from Rivaul
+3% to stats when selecting the next command after receiving a pass from Rivaul
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +4%
With 3 or more Non-Japanese players: All player stats +4%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Auto-Block Enhance
80% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Stat Handicap Resistance
10% reduction to stat handicap effects on Latin and North American Club players.
10% reduction to stat handicap effects on Latin and North American Club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With Tsubasa Ozora: All player stats +1%
With Tsubasa Ozora: All player stats +1%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Insight Master
Stats +100% with an advantage at Match-up
Stats +100% with an advantage at Match-up
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +35%
Shot Special Skills except Flying Shots: Force +35%
Stats Up
(My Team) Pascal: All stats +5%
(My Team) Pascal: All stats +5%
Match-Up Win Bonus
All stats +30% each time you win at match-up (Up to 3 Times)
All stats +30% each time you win at match-up (Up to 3 Times)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Required Stamina -30% when using a Special Skill.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Block 2 Special Skills of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Bond
With 3 or more Non-Japanese players: Opponent team stats -4%
With 3 or more Non-Japanese players: Opponent team stats -4%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Full Power Gauge Up
Full Power Gauge +15% when you score.
Full Power Gauge +15% when you score.
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
DF Killer
Stats +5% vs. DF
Stats +5% vs. DF
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Bond
With 3 or more Toughness-type players: All player stats +4.5%
With 3 or more Toughness-type players: All player stats +4.5%
Catch Killer
Stats +10% when an opponent selects Catch
Stats +10% when an opponent selects Catch
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +35%).
The lower the Stamina, the higher the stat boost (Max +35%).
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Netherlands Players: All stats +3%
Netherlands Players: All stats +3%
Bond
With 2 or more Netherlands Players: All player stats +4.5%
With 2 or more Netherlands Players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.