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Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block 2 Intercept Special Skills of your match-up opponent
Block 2 Intercept Special Skills of your match-up opponent
Direct Hotline (Christiansen)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Christiansen
FW teammates get +5% to stats when selecting the next command after receiving a pass from Christiansen
Auto-Intercept Reduce
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Combination (Haas)
Stats +10% when Haas is on your team
Stats +10% when Haas is on your team
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
European Player Killer
Stats +30% vs. European players
Stats +30% vs. European players
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%
All players' high-flying shot special skills: Force +5%
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Toughness Killer
Stats +7% vs. Toughness-type
Stats +7% vs. Toughness-type
Wakashimazu Killer
Stats +7% vs. Wakashimazu
Stats +7% vs. Wakashimazu
Stat Handicap Resistance
50% reduction to stat handicap effects on the own stats
50% reduction to stat handicap effects on the own stats
Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 20%)
The more JY players in the match, the higher stats are boosted (Max 20%)
Shot Killer (Non-Flying)
Stats +100% against Non-Flying Shots
Stats +100% against Non-Flying Shots
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Hotline (AM/DM)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
Hotline (Schester)
+5% to stats when selecting the next command after receiving a pass from (Schester)
+5% to stats when selecting the next command after receiving a pass from (Schester)
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%
Bond
With Schneider: All player stats +1.5%
With Schneider: All player stats +1.5%
Skill Killer
Stats +10% vs. Skill-type
Stats +10% vs. Skill-type
Combination (Diaz)
Stats +5% when Diaz is on your team
Stats +5% when Diaz is on your team
Stats Up
Diaz: All stats +3%
Diaz: All stats +3%
Stats Up
Toughness-type Latin and North American players: Stats +2%
Toughness-type Latin and North American players: Stats +2%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
Auto-Intercept Enhance
20% chance to activate a Special Skill during a Latin and North American teammate's Auto-Intercept. (Required Stamina: 0)
20% chance to activate a Special Skill during a Latin and North American teammate's Auto-Intercept. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Combination (Santana)
Stats +10% when Carlos Santana is on your team
Stats +10% when Carlos Santana is on your team
Bond
With 3 or more Skill-type players: All player stats +4%
With 3 or more Skill-type players: All player stats +4%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Pedal to the Metal
All Stats +25% during Full Power Football
All Stats +25% during Full Power Football
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%
With 3 or more Toughness-type Japanese players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Bond
With 2 or more Japanese players: All player stats +5%
With 2 or more Japanese players: All player stats +5%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
Low Baller
Centering kick results in a low-flying ball. (80% chance)
Centering kick results in a low-flying ball. (80% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Team Link (GOLDEN 23)
The more GOLDEN 23 players in the match, the higher stats are boosted (Max 20%, up to 1 players)
The more GOLDEN 23 players in the match, the higher stats are boosted (Max 20%, up to 1 players)
Punch Killer
Stats +10% when an opponent selects Punch.
Stats +10% when an opponent selects Punch.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.