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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1302.png)
Nationality Link (Mexico)
The more Mexican players are in the match, the higher stats are boosted (Max 30%, up to 3 players)
The more Mexican players are in the match, the higher stats are boosted (Max 30%, up to 3 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1471.png)
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Stats +20% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1528.png)
Sync (France)
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2134.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Pierre
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2135.png)
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/960.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1708.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -25% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1363.png)
Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 3 times, reset at halftime and the beginning of the first half of overtime)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1815.png)
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Matsuyama
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/203.png)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1577.png)
Fire Shot
Guaranteed victory over first opponent (excluding GK) when a Shot Special Skill is selected in a match-up, and reduce the Stamina of another opponent who makes contact with the ball by 20% of the required Stamina for the Special Skill, in addition to knocking him back.
Guaranteed victory over first opponent (excluding GK) when a Shot Special Skill is selected in a match-up, and reduce the Stamina of another opponent who makes contact with the ball by 20% of the required Stamina for the Special Skill, in addition to knocking him back.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1264.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1645.png)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/235.png)
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/979.png)
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/401.png)
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/282.png)
10% reduction to stat handicap effects vs. Toughness-type European players.