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OMF / FW


Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




OMF


Will to Win (even)
When at a draw with the score, stats: +5% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Japanese players: All player stats +3%




OMF / FW


Dribble Range Enhance
Successful Dribble Range x2.5
Will to Win (when superior)
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2.5%
One-Two Range Enhance
Distance +50% when a One-Two is successful





GK


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Agility-type players: All player stats +3.5%




DF


Stats Up
Natureza: Stats +2%
Dribble Range Enhance
Successful Dribble Range x7.5
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF


Dribble Range Enhance
Successful Dribble Range x7.5
Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent.
Bond
With 3 or more Toughness-type Club players: All player stats +1%
Bond
With 3 or more Non-Japanese players: All player stats +2%











OMF / FW


Match-Up Win Bonus
All stats +16% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%




FW


Full Power Gauge Up
Full Power Gauge +15% when you score.
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Special Skill Force Up
Low Flying Shot Special Skills: Force +10%
Bond
With 3 or more Club players: All player stats +2.5%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




OMF / FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stats Up
Tsubasa: All stats +2%
Stats Up
Brazilian players: All stats +1%
Bond
With 4 or more Non-Japanese players: All player stats +4%
Will to Win (even)
When at a draw with the score, stats: +7% (except 0-0)




DMF / OMF

Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)

Special Skill Force Up
Dribble Special Skills: Force +15%
Special Skill Force Up
Intercept Special Skills: Force +15%
Bond
With 3 or more WY Players: All player stats +2%



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