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DMF / OMF

Warriors' Emergence (Japan & European)
Japanese and European Players: All stats +10%
Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Stats Up
(My Team) European players: All stats +2%
Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 5%, 4 players)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 5%, 4 players)




OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
Skill-type European Players: Stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.




FW


Pedal to the Metal
All Stats +20% during Full Power Football
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 3 or more Club players: All player stats +7%.





FW

Link (Toughness-European)
The more Toughness-type European players in the match, the higher stats are boosted (Max 20%, up to 2 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Dribble Range Enhance
Successful Dribble Range x5
One-Two Range Enhance
Distance +25% when a One-Two is successful




OMF

Stamina Killer
+35% to opponents' Stamina cost when matched up.

Special Skill Block
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Skill-type players: 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 2 or more Skill-type players: All player stats +4.5%
Stats Up
Club players: Stats +1.5%




DF

Adversity
Stats +45% when your match-up opponent's total stats are higher than yours. (except GK)

Assign DM Killer
Teammate GK: Stats +8% vs. DM
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Price of confused fight
-5% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)




GK

Toughness Killer
Stats +35% vs. Toughness-type

Stats Up
Defenders/Keepers: All stats +5%
European (JY) Player Killer
Stats +30% vs. European (JY) Players
Skill Block Cancel
Cancel up to 3 Special Skill Block(s) used against the player.
Special Skill Force Up
All Special Skills: Force +25%
Rain/Puddle Resistance
Not affected by rain and puddles.




OMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Napoleon: All stats +2%
Stats Down
(Opponent) Japanese Players: All stats -5%
Stats Up
European Players: All stats +1%




DF


Rain/Puddle Resistance
Not affected by rain and puddles.
Stats Up
(My Team) Agility-type players: All stats +2%
Aoi Killer
Stats +40% vs. Aoi
Stats Up
(My Team) European players: All stats +2%




OMF / FW

Super Sub
Stats +50% when playing as a substitute

Stat Handicap Resistance
20% reduction to stat handicap effects on the own stats
DF Killer
Stats +15% vs. Defenders
Bond
With 4 or more European players: All player stats +3%




OMF / FW

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 2 Times)

Stamina Cost Down
Required Stamina -5% when using a Special Skill.
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more European Players: All player stats +7%




OMF


Insight Master
Stats +10% with an advantage at Match-up
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%




FW


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Schneider: All stats +2%
Stats Down
Opponent Latin and North American players: Stats -5%
Stats Up
European Players: All stats +1%






DF


Pressure
-20% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Agility-type Club players: +5% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Agility-type Club players: All player stats +7.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Penalty Area Master
Stats +10% when inside the penalty area.





DF / DMF


Low Baller
A centering kick will always be a low ball.
Stats Up
Nitta: Stats +5%
Stats Up
Middle School players: All stats +3%
Rain/Puddle Resistance
Not affected by rain and puddles.
Tenacity (Nitta)
If the Nitta on your team has 1 or more Stamina, he can use his Special Skill with normal force



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