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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/588.png)
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1559.png)
Team mate Alberto appears at 70% rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/537.png)
Match-Up Win Bonus
All stats +100% when you win at Match-Up (Max 1 time)
All stats +100% when you win at Match-Up (Max 1 time)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1970.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Matsuyama
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1053.png)
Combination (Misugi)
Stats +25% when Misugi is on your team
Stats +25% when Misugi is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1255.png)
With 3 or more Golden 23 players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/208.png)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1792.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1198.png)
Vital Area Master
Stats +10% when in the vital areas of both sides.
Stats +10% when in the vital areas of both sides.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1845.png)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1634.png)
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1373.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1970.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Matsuyama
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/160.png)
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +20%
High-Flying Shot Special Skills: Force +20%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/673.png)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)