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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/942.png)
Pressure
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-25% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/479.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).
The higher the Stamina, the higher the force of Special Skills (Max 40%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1027.png)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/738.png)
Pedal to the Metal
Stats +30% during Full Power Football
Stats +30% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1027.png)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1203.png)
Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.
When a punch is successful, it is easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1624.png)
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1044.png)
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1842.png)
Blocks 2 Pass/One-Two Special Skills of your match-up opponent. (50% chance to activate)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/2.png)
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1839.png)
+5% to stats when your Non-Japanese team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1451.png)
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/736.png)
Forward/Attacking Midfielder Killer
Stats +20% vs. Forwards and Attacking Midfielders
Stats +20% vs. Forwards and Attacking Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1772.png)
Block 2 Shooting Special Skills of your match-up opponent. (60% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/439.png)
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1147.png)
Attacking Midfielder/Defensive Midfielder Killer
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
Stats +30% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/195.png)
Combination (Kaltz)
Stats +10% when Hermann Kaltz is on your team
Stats +10% when Hermann Kaltz is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/359.png)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/951.png)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1727.png)
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/125.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1672.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1338.png)
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stats +20% vs. DM/DF/GK
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1262.png)
Catch Killer
Stats +35% when an opponent selects Catch
Stats +35% when an opponent selects Catch
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1680.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/477.png)
Side Master
Stats +30% near the side line
Stats +30% near the side line
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1667.png)
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/252.png)
20% chance to activate a Special Skill during a Latin and North American teammate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/584.png)
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1352.png)
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)