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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/960.png)
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/248.png)
Nationality Link (Japan & Latin and North America)
The more Japanese & Latin and North American players are in the match, the higher stats are boosted (Max 20%)
The more Japanese & Latin and North American players are in the match, the higher stats are boosted (Max 20%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/471.png)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1368.png)
FW/AM teammates get +2.5% to stats when selecting the next command after receiving a pass from Tsubasa
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/471.png)
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1262.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/590.png)
Toughness Killer
Stats +12% vs. Toughness-type
Stats +12% vs. Toughness-type
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1357.png)
The more Agility-type Club players in the match, the higher stats are boosted (Max 15%, up to 4 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/17.png)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1934.png)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/17.png)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1934.png)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/17.png)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1934.png)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/17.png)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1934.png)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/17.png)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1934.png)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/17.png)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1934.png)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1790.png)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1294.png)
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)