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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/501.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%)
The more Club players in the match, the higher stats are boosted (Max 20%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/221.png)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/470.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/468.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/468.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
The more Club players in the match, the higher stats are boosted (Max 20%, 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/506.png)
Team Link (European Clubs)
The more European Club players in the match, the higher stats are boosted (Max 20%)
The more European Club players in the match, the higher stats are boosted (Max 20%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/142.png)
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/266.png)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/578.png)
Hotline (Schester)
+15% to stats when selecting the next command after receiving a pass from (Schester)
+15% to stats when selecting the next command after receiving a pass from (Schester)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/736.png)
Forward/Attacking Midfielder Killer
Stats +20% vs. Forwards and Attacking Midfielders
Stats +20% vs. Forwards and Attacking Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1465.png)
Hotline (Schester)
+20% to stats when selecting the next command after receiving a pass from Schester
+20% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1790.png)
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1411.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 1 fail and effective over halftime)