Search




OMF / FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Penalty Area Master
Stats +10% when inside the penalty area.




DF / DMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%




OMF

Nationality Link (Europe)
The more European players in the match, the higher stats are boosted (Max 50%, 5 players)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Block Killer
Stats +30% when an opponent selects Block
Bond
With 4 or more Non-Japanese players: All player stats +4%




FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Bond
(Opponent) All stats -1%
Bond
With 4 or more Agility-type players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Stat Handicap Resistance
100% reduction to stat handicap effects on the own stats




DF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Insight Master
Stats +15% with an advantage at Match-Up
Stats Up
Japanese Players: All stats +1%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%
Special Skill Force Up
Block Special Skills: Force +10%




DMF / OMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats Up
Golden 23 Players: All stats +1%
Bond
With 2 or more Agility-type Japanese players: All player stats +4%




DF

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Dribble Killer
Stats +5% when an opponent selects Dribble
Pedal to the Metal
All Stats +10% during Full Power Football
Inspire (Konsawatt Trio)
+5% to stats when your team mate (Sakhon), (Chana), (Faran) selects the next command after you win at match-up
Bond
With 2 or more Thai players: All player stats +4%.




FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Stats Up
Hyuga: All stats +3%
GK Killer
Stats +10% vs. Goalkeepers
Bond
With 3 or more Toughness-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Toughness-type Japanese players: All player stats +2.5%




FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, up to 4 players)

Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Block Killer
Stats +20% when an opponent selects Block
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Bond
With 3 or more Agility-type players: All player stats +4.5%
Hotline (Japanese Players)
+5% to stats when selecting the next command after receiving a pass from Japanese Players




FW

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)

Agility Killer
Stats +7% vs. Agility-type
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more WY Players: All player stats +1.5%




DF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 5 players)

Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




OMF

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

GK Killer
Stats +5% vs. Goalkeepers
Stats Up
Club players: Stats +3%
Special Skill Force Up
European Club players: High-flying Ball Special Skill Force +5%
High Baller
A centering kick will always be a high ball.
Penalty Area Master
Stats +3% when inside the penalty area.




DMF / OMF

Team Link (All Japan (JY))
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)

Stats Up
(My Team) All Japan (JY): All stats +1%
Stats Up
All Japan (JY): All stats +1%. (50% chance, Match-Up only)
Stats Up
(My Team) Hyuga: All stats +5%
Stats Up
Hyuga: All stats +5%. (50% chance, Match-Up only)




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Full Power Gauge Up
Full Power Gauge +20% on a successful save
Punching Master
When a punch is successful, there is 60% chance it will become easier for the ball to go to players near the centre circle.






DF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)

Stand Firm
No longer knocked back by shots.
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Pressure
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Bond
With 6 or more Japanese players: All player stats +7%




DF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type JY players: All player stats +7%




FW

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 20%, 2 players)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Dribble Range Enhance
Successful Dribble Range x5



History