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Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Rising Sun Players Killer
Stats +5% vs. Rising Sun players
Stats +5% vs. Rising Sun players
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Direct Hotline (Rivaul)
FW teammates get +10% to stats when selecting the next command after receiving a pass from Rivaul
FW teammates get +10% to stats when selecting the next command after receiving a pass from Rivaul
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Bond
With 4 or more Toughness-type players: Opponent team stats -3.5%
With 4 or more Toughness-type players: Opponent team stats -3.5%
Bond
With 4 or more Toughness-type players: All player stats +2.5%
With 4 or more Toughness-type players: All player stats +2.5%
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Stats +30% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type players: Opponent team stats -3%
With 2 or more Skill-type players: Opponent team stats -3%
Bond
With 2 or more Skill-type players: All player stats +3%
With 2 or more Skill-type players: All player stats +3%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Stats +20% vs. Non-Japanese Players
Catch Killer
Stats +5% when an opponent selects Catch
Stats +5% when an opponent selects Catch
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Combination Special Skills: Force +5%
Support (Tsubasa)
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.
Bond
With 2 or more Toughness-type players: All player stats +5%
With 2 or more Toughness-type players: All player stats +5%
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
Stats Up
Non-Japanese players: All stats +1.5%
Non-Japanese players: All stats +1.5%
Direct Hotline (Ochado)
Non-Japanese Team mate gets +5% to stats when selecting the next command after receiving a pass from Ochado
Non-Japanese Team mate gets +5% to stats when selecting the next command after receiving a pass from Ochado
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Bond
With 2 or more Skill-type players: All player stats +5%
With 2 or more Skill-type players: All player stats +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Nationality Link (Mexico)
The more Mexican players are in the match, the higher stats are boosted (Max 20%, up to 3 players)
The more Mexican players are in the match, the higher stats are boosted (Max 20%, up to 3 players)
Hotline (Mexican Players)
+15% to stats when selecting the next command after receiving a pass from Mexican Players
+15% to stats when selecting the next command after receiving a pass from Mexican Players
Stats Up
Mexican Players: All stats +1%
Mexican Players: All stats +1%
Bond
With 3 or more Non-Japanese Players: Opponent team stats -4.5%
With 3 or more Non-Japanese Players: Opponent team stats -4.5%
Bond
With 3 or more Non-Japanese players: All player stats +2%
With 3 or more Non-Japanese players: All player stats +2%
Special Skill Block
Block 2 Special Skills of your match-up opponent. (30% chance)
Block 2 Special Skills of your match-up opponent. (30% chance)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Killer
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Block 1 Intercept Special Skill of your match-up opponent
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Bond
With 2 or more Non-Japanese Players: Opponent team stats -8%
With 2 or more Non-Japanese Players: Opponent team stats -8%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Penalty Area Master
Stats +25% when inside the penalty area.
Stats +25% when inside the penalty area.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Super Sub
Stats +50% when playing as a substitute
Stats +50% when playing as a substitute
Full Power Gauge Up (Misaki)
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Team mate Misaki gets Full Power Gauge +10% when you win at Match-Up
Will to Win (when superior)
When winning with the score, stats: +10%
When winning with the score, stats: +10%
Bond
With 3 or more Club players: Opponent team stats -3.5%
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
Special Skill Force Up
High-Flying Shot Special Skills: Force +9%
High-Flying Shot Special Skills: Force +9%
Hotline (FW/AM)
+10% to stats when selecting the next command after receiving a pass from (FW/AM)
+10% to stats when selecting the next command after receiving a pass from (FW/AM)
Bond
With 3 or more Non-Japanese Players: Opponent team stats -3%
With 3 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
With 2 or more Toughness-type Club players: All player stats +2.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +35% vs. Non-Japanese Players
Stats +35% vs. Non-Japanese Players
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
With 3 or more Toughness-type players: All player stats +3.5%
Support (Takeshi)
Team mate Takeshi appears at 60% rate to support you on a solo defensive match-up.
Team mate Takeshi appears at 60% rate to support you on a solo defensive match-up.
GK Killer
Stats +35% vs. Goalkeepers
Stats +35% vs. Goalkeepers
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Vital Area Master
Stats +25% when in the vital areas of both sides.
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
With 3 or more Skill-type Japanese players: All player stats +4.5%
Inspire (Misaki, Wakashimazu)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Special Skill force increases the lower your Stamina (Max +25%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stats Up
Brazilian players: All stats +2%
Brazilian players: All stats +2%
Bond
With 2 or more Skill-type Non-Japanese players: Opponent team stats -4.5%
With 2 or more Skill-type Non-Japanese players: Opponent team stats -4.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2%
With 2 or more Skill-type Non-Japanese players: All player stats +2%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stealth Defence
Your icon flashes when defending on the field, and you're harder for opponents to see.
Your icon flashes when defending on the field, and you're harder for opponents to see.
Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Match-Up Win Bonus
All stats +30% when you win at Match-Up (Up to 1 Time)
All stats +30% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Agility-type Club players: Opponent team stats -3.5%
With 2 or more Agility-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
With 2 or more Agility-type Club players: All player stats +2.5%
Special Skill Force Up
Interception Special Skills: Force +30%
Interception Special Skills: Force +30%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 90%)
The higher the Stamina, the higher the force of Special Skills (Max 90%)
Inspire (Aoi)
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
+7% to stats when your team mate (Aoi) selects the next command after you win at match-up
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Auto-Intercept Reduce
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
-10% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type players: All player stats +4%
With 3 or more Skill-type players: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 50%).
The higher the Stamina, the higher the force of Special Skills (Max 50%).
Direct Hotline (Teigerbran)
Team mate Schneider gets +7% to stats when selecting the next command after receiving a pass from Teigerbran
Team mate Schneider gets +7% to stats when selecting the next command after receiving a pass from Teigerbran
Stats Up
Kaltz: All stats +5%
Kaltz: All stats +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7%
With 3 or more Agility-type Non-Japanese Players: All player stats +7%
Hyuga Killer
Stats +20% vs. Hyuga
Stats +20% vs. Hyuga
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Non-Japanese Players: Opponent team stats -3%
With 3 or more Skill-type Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Catalonia Player Killer
Stats +15% vs Catalonia/Catalonia B players
Stats +15% vs Catalonia/Catalonia B players
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +20%
High-Flying Shot Special Skills: Force +20%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Assign High Baller
Centering kick from a teammate FW will always be a high ball.
Centering kick from a teammate FW will always be a high ball.
Bond
With 5 or more Toughness-type players: All player stats +2%
With 5 or more Toughness-type players: All player stats +2%