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FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+15% to opponents' Stamina cost when matched up.
GK Killer
Stats +5% vs. Goalkeepers
Bond
With 4 or more Non-Japanese players: All player stats +4.5%




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Non-Japanese players: All player stats +3.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Japanese players: All player stats +3.5%




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +1%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2%




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Inspire (Matsuyama)
+7% to stats when your team mate (Matsuyama) selects the next command after you win at match-up
Bond
With 3 or more Toughness-type players: All player stats +2.5%




GK

Combination Skills Killer
Stats +10% when an opponent selects a Combination skill. (Except Auto Match-Up)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Master Catcher
Can catch a ball even if it breaks a catch.
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Bond
With 3 or more Japanese players: All player stats +4%




GK

Combination Skills Killer
Stats +20% when an opponent selects a Combination skill. (Except Auto Match-Up)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Club players: Opponent team stats -3.5%
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Safety Zone
Stats +12% vs shots from outside the penalty area.
Bond
With 3 or more Club players: All player stats +2.5%





DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

French Player Killer
Stats +40% vs. French Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Force Up
Block Special Skills: Force +20%
Bond
With 3 or more European Players: All player stats +2%




OMF / FW

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Recover
Decrease Stun time by 80%
Pedal to the Metal
All Stats +15% during Full Power Football
Bond
With 6 or more Non-Japanese players: All player stats +1.5%
Bond
With 3 or more Club players: All player stats +2.5%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.




DF / DMF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Bond
With 3 or more JY players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Special Skill Force Up
Block Special Skills: Force +20%
Bond
With 3 or more JY players: All player stats +1%.




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stats Up
Brian: All stats +5%
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With Brian: All player stats +4%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With exactly 3 Skill-type Non-Japanese players: All player stats +2.5%




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Stand Firm
No longer knocked back by shots.
Insight Master
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Stand Firm
No longer knocked back by shots.
Insight Master
Stats +15% with an advantage at Match-Up
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Bond
With 3 or more WY players: Opponent team stats -6%




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Force Up
Interception Special Skills: Force +20%
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Critical Rate Up
Critical Rate x5
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +15%
Bond
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)




DMF / OMF / FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Mid-Area Master
Stats +12% when in the middle area.
Recover
Decrease Stun time by 50%
Bond
With 3 or more WY Players: All player stats +2%



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