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OMF / FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +7%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Bond
With 3 or more WY Players: All player stats +2%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Bond
With 3 or more Rising Sun players: 6% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Rising Sun Players: All player stats +4%.
Give Everything
Stats increase the higher your Stamina (Max +10%)




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Stats Up
Toughness-type (DF): Stats +5%
Club players Killer
Stats +10% vs. Club players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Bond
With 2 or more Toughness-type Club players: All player stats +7%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Super Sub
Stats +50% when playing as a substitute
Rising Sun Players Killer
Stats +10% vs. Rising Sun players
Forward/Attacking Midfielder Killer
Stats +10% vs. Forwards and Attacking Midfielders
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%




GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Safety Zone
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%




GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
With 2 or more Toughness-type Club players: All player stats +5%




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Special Skill Block
Block 2 Block Special Skills of your match-up opponent
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +8%
Bond
With 2 or more Japanese players: All player stats +6%
High Ball Request
Receive a cross as a High-Flying Ball




OMF / FW

Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 25%, 4 players)

Stats Up
Netherlands players: All stats +2%
Hotline (Netherlands)
+8% to stats when selecting the next command after receiving a pass from Netherlands players
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +4.5%
Low Ball Request
Receive a cross as a Low-Flying Ball




FW


Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.




FW


Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Bond
With exactly 3 Skill-type Japanese players: All player stats +2.5%.




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful dribble range x3
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Impact (Dribble)
Increase opponent Stun time by 70% when you win at match-up with a dribble.




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Insight Master
Stats +15% with an advantage at Match-Up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful dribble range x3
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Impact (Dribble)
Increase opponent Stun time by 70% when you win at match-up with a dribble.




FW


Full Power Gauge Up
Full Power Gauge +10% when you score.
Special Skill Force Up
Low Flying Shot Special Skills: Force +30%
Hotline (Middle School)
+10% to stats when selecting the next command after receiving a pass from Middle School players
Bond
With 3 or more Japanese players: All player stats +7%




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




FW

Penalty Area Master
Stats +30% when inside the penalty area.

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up
Recover
Decrease Stun time by 50%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).



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