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OMF


Stats Up
Agility-type JY players: All stats +2%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. JY players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Link (Agility-type/JY)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)




DF / DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 50%).

Direct Hotline (Teigerbran)
Team mate Schneider gets +7% to stats when selecting the next command after receiving a pass from Teigerbran
Stats Up
Kaltz: All stats +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7%
Hyuga Killer
Stats +20% vs. Hyuga




OMF


Pass Killer
Stats +35% when an opponent selects Pass
Stats Down
Stats -20% for match-up opponent
Bond
With 3 or more Toughness-type players: Opponent team stats -5%
Bond
With 3 or more Toughness-type players: All player stats +1%




DMF / OMF


Stats Up
Swedish players: All stats +5%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Stats Down
(Opponent) European Players: All stats -5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




DMF / OMF

Sync (France)
Increases Force of own Multi-Feint Shot Special Skill by 40% if a French player is within a set range during a Match-Up.

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Direct Hotline (Pierre)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Pierre
Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
Insight Master
Stats +10% with an advantage at Match-up




DF / DMF / OMF


Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Stats Up
Kaltz, Muller, Eric, Kevin: Stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Bond
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.




DF / DMF

Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Agility-type Schneider: All stats +3%
Bond
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%




DMF / OMF

Team Link (NEXT DREAM)
The more NEXT DREAM players in the match, the higher stats are boosted (Max 20%, up to 2 players)

Direct Hotline (Xavii)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Xavii
Stats Up
Tsubasa: All stats +2%
Stamina Cost Down (Tsubasa)
Team mate Tsubasa gets -20% Stamina cost for Special Skills
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.






DMF

Give Everything
Stats increase the higher your Stamina (Max +30%)

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Stamina Cost Down
Required Stamina -35% when using a Special Skill.




DMF / OMF

Struggle
Stats +30% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM




OMF


Bond
With 3 or more Asian players: All player stats +5%
Direct Hotline (Misugi)
Asian teammates get +3% to stats when selecting the next command after receiving a pass from Misugi
Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 10%




OMF / FW

Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 30%, 3 players)

Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
Inspire (Latin and North America)
+5% to stats when your team mate (Latin and North American players) selects the next command after you win at match-up
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.



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