| 1297 |
Will to Win (when behind) |
 |
When losing with the score, stats: +40% |
S |
+40% |
100% |
| 1296 |
Direct Hotline (Raphael) |
 |
teammates get +5% Special Skill force for the next Special Skill used after receiving a pass from Raphael |
C |
+5% |
100% |
| 1295 |
Direct Hotline (Michael) |
 |
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael |
C |
+3% |
100% |
| 1294 |
Easy Win |
 |
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime) |
S |
+30% |
100% |
| 1293 |
Auto-Intercept Enhance |
 |
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0) |
S |
+0% |
60% |
| 1292 |
Support (Pascal) |
 |
Team mate Pascal appears at 70% rate to support you on a solo defensive match-up. |
S |
+0% |
70% |
| 1291 |
Direct Hotline (Pascal) |
 |
Team mate (Latin and North American players) gets +7% to stats when selecting the next command after receiving a pass from Pascal |
B |
+7% |
100% |
| 1290 |
Auto-Intercept Reduce |
 |
-30% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance |
A |
+30% |
100% |
| 1289 |
Inspire (Japanese Players) |
 |
+5% to stats when your Japanese teammate selects the next command after you win at match-up |
B |
+5% |
100% |
| 1288 |
Nationality Link (Non-Jpn) |
 |
The more Non-Japanese players in the match, the higher stats are boosted (Max 25%, 5 players) |
S |
+25% |
100% |
| 1287 |
Mark Defence |
 |
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime) |
S |
+100% |
100% |
| 1286 |
Auto-Intercept Reduce |
 |
-35% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance |
S |
+35% |
100% |
| 1285 |
Shot Killer (Low-Flying) |
 |
Stats +20% against Low-Flying Shots |
A |
+20% |
100% |
| 1284 |
Price of confused fight |
 |
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK) |
A |
+10% |
100% |
| 1283 |
Direct Hotline (Schester) |
 |
FW teammates get +8% to stats when selecting the next command after receiving a pass from Schester |
B |
+8% |
100% |
| 1282 |
Trust (DF) |
 |
+10% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up |
A |
+10% |
100% |
| 1281 |
Inspire (Japanese Clubs) |
 |
+10% to stats when your team mate (Japanese Club player) selects the next command after you win at match-up |
A |
+10% |
100% |
| 1280 |
Opposition (Full Might) |
 |
Stats +10% when matched up with an opponent who has Full-body Stand, Give Everything, or a Hidden Skill to assign the applicable Passive Skills to teammates. |
A |
+10% |
100% |
| 1279 |
Counter Move (Rising Sun Players) |
 |
Stats +30% vs. Rising Sun players |
S |
+30% |
100% |
| 1278 |
Penalty Area Shooter |
 |
Shots in the opponent's penalty area become unaffected by distance or angle. (70% chance) |
S |
+0% |
70% |