Passive Skill

  ID     Name     I     Description   R   Effect      Probability   
2044 Debuff on Insight Win & Remove Buff (DM/DF) With advantage at Match-Up, temporary stats/Special Skill Force/Critical Rate Up effects removed from opposing DM/DF after the Match-Up ends (effect removal takes priority). Additionally, opposing DM/DF stats -10% until the next command is selected (effect removal takes priority). S +10% 100%
2043 Attack of the Fierce Tiger When you win a Match-Up with a Dribble/One-Two Special Skill, the Stamina of opponent players within a certain range of the position the player moved to is reduced by 30% of the Stamina cost of the Special Skill, and they are knocked back. Additionally, 50% critical rate next time you use a Special Skill.(Any player with "Stand Firm" is exempt from the knock-back effects.) S +30% 100%
2042 Remove Buff on Insight Win (FW) With advantage at Match-Up, temporary stats/Special Skill Force/Critical Rate Up effects removed from opposing FW after the Match-Up ends (effect removal takes priority). S +0% 100%
2041 Block Order A chance to activate Dick's Block before a goalkeeper Match-Up. (If the teammate has a Special Skill Block, the Special Skill will be activated. (Required Stamina: 0)) S +0% 80%
2040 Refresh Pass (Europe) When a teammate European player receives your pass, temporary stats/Special Skill Force Down effects are removed. Additionally, that teammate's stats +5% until the next command is selected (except GK). S +5% 100%
2039 Debuff on Insight Win & Remove Buff (FW) With advantage at Match-Up, temporary stats/Special Skill Force/Critical Rate Up effects removed from opposing FW after the Match-Up ends (effect removal takes priority). Additionally, opposing FW stats -5% until the next command is selected (effect removal takes priority). S +5% 100%
2038 Stamina Reduction on Insight Win (FW) With advantage at Match-Up, opposing FW lose {value_ten_thousand} stamina after the Match-Up ends. S +5000% 100%
2037 Route Maker (Dribble/One-Two) When a Dribble/One-Two is selected at Match-Up, you can adjust the destination within own movement range. S +0% 100%
2036 Buff on Insight Win & Remove Debuff (FW/AM/DM) With advantage at Match-Up, temporary stats/Special Skill Force Down effects removed from teammate FW/AM/DM after the Match-Up ends. Additionally, FW/AM/DM stats +10% until the next command is selected (effect removal takes priority). S +10% 100%
2035 Miracle Post Play If your player moves to within the penalty area when you win a Match-Up with a Dribble or One-Two Special Skill, a Flying Ball Match-Up will occur without you being matched up with an opponent. S +0% 100%
2034 Right Area Killer Own stats +10% against shots from own right side. S +10% 100%
2033 Route Maker (Dribble) When a Dribble is selected at Match-Up, you can adjust the destination within own movement range. S +0% 100%
2032 Route Maker (One-Two) When a One-Two is selected at Match-Up, you can adjust the destination within own movement range. S +0% 100%
2029 Support (Brazilian DF) A Brazilian teammate (DF) appears at 80% rate to support you on a solo defensive match-up. S +0% 80%
2028 Support (European DF) A European teammate (DF) appears at 80% rate to support you on a solo defensive match-up. (Except GK) S +0% 80%
2027 Miracle Post Play If your player moves to within the penalty area when you win a Match-Up with a Dribble Special Skill, a Flying Ball Match-Up will occur without you being matched up with an opponent. S +0% 100%
2026 Match-Up Master (Multiple) When there are multiple opponent players during an Attack Match-Up, +10% to stats and -30% to your stamina cost (except GK). B +10% 100%
2025 Support (Asian DM) An Asian teammate (DM) appears at 80% rate to support you on a solo defensive match-up. (Except GK) S +0% 80%
2024 Nationality Link (Non-Jpn) The more non-Japanese players in the match, the higher stats are boosted (Max 30%, 3 players) S +30% 100%
2023 Follow When a teammate is alone in a defensive match-up within a certain area, the player will have a 100% chance to join the match-up as well. Additionally, -20% to the player's stamina cost in match-ups resulting from the Follow effect. (Except GK) S +20% 100%