1366 |
Rising Sun Players Killer |
|
Stats +22% vs. Rising Sun Players |
S |
+22% |
100% |
1365 |
Inspire (Non-Japanese) |
|
+5% to stats when your Non-Japanese team mate (FW/AM) selects the next command after you win at match-up |
B |
+5% |
100% |
1364 |
Direct Hotline (Ochado) |
|
Non-Japanese Team mate gets +5% to stats when selecting the next command after receiving a pass from Ochado |
C |
+5% |
100% |
1363 |
Avert Crisis |
|
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 3 times, reset at halftime and the beginning of the first half of overtime) |
S |
+300% |
100% |
1362 |
Direct Hotline (Natureza) |
|
FW teammates get +5% to stats when selecting the next command after receiving a pass from Natureza |
C |
+5% |
100% |
1361 |
Direct Hotline (Davi) |
|
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Davi |
B |
+8% |
100% |
1360 |
Direct Hotline (Pierre) |
|
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Pierre |
B |
+8% |
100% |
1359 |
Mid/Vital Area Master |
|
Stats +20% when in the middle area or vital area. |
S |
+20% |
100% |
1358 |
Bond |
|
With 2 or more Skill-type Japanese players: 30% chance to activate a Special Skill during DM teammate's Auto-Intercept. (Required Stamina: 0) |
A |
+0% |
30% |
1357 |
Hotline (Middle School) |
|
+10% to stats when selecting the next command after receiving a pass from Middle School players |
B |
+10% |
100% |
1356 |
Indomitable |
|
+25% to stats when you select the next command after you lose at match-up |
S |
+25% |
100% |
1355 |
Inspire (Middle School) |
|
+5% to stats when your team mate Middle School (FW/AM) selects the next command after you win at match-up |
B |
+5% |
100% |
1354 |
Auto-Block & Intercept Enhance |
|
100% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0) |
S |
+0% |
100% |
1353 |
Team Link (Middle School) |
|
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players) |
S |
+30% |
100% |
1352 |
Mid/Vital Area Master |
|
Stats +25% when in the middle area or vital area. |
S |
+25% |
100% |
1351 |
Counter Move (Rising Sun Players) |
|
Stats +10% vs. Rising Sun players |
B |
+10% |
100% |
1350 |
Direct Hotline (Aoi) |
|
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Aoi |
C |
+5% |
100% |
1349 |
Direct Hotline (Matsuyama) |
|
FW/AM teammates get +8% to stats when selecting the next command after receiving a pass from Matsuyama |
B |
+8% |
100% |
1348 |
Bond |
|
With 2 or more Agility-type Club players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0) |
B |
+0% |
25% |
1347 |
Bond |
|
With 2 or more Skill-type Club players, 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0) |
B |
+0% |
25% |