| 503050 |
Zone (Endgame-Specific) |
 |
|
C |
+5% |
100% |
| 1977 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 3%, reset at halftime and the beginning of the first half and the second half of overtime) |
C |
+3% |
100% |
| 1973 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 5%, reset at halftime and the beginning of the first half and the second half of overtime) |
C |
+5% |
100% |
| 1483 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime) |
S |
+100% |
100% |
| 1373 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 10%, reset at halftime and the beginning of the first half and the second half of overtime) |
B |
+10% |
100% |
| 1275 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime) |
A |
+20% |
100% |
| 1219 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime) |
S |
+30% |
100% |
| 1119 |
Zone (Endgame-Specific) |
 |
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime) |
S |
+25% |
100% |