Hidden Ability Evolution

  ID      Type     I     Name     Description     Value      Prob   
5053 Grant Follow When a teammate is alone in a defensive match-up within a certain area, the player will have a 100% chance to join the match-up as well. (Except GK) 0% 100%
5052 Grant GK Killer Stats +50% vs. Goalkeepers 50% 100%
5051 Grant GK Killer Stats +80% vs. Goalkeepers 80% 100%
5050 Grant Golden 23/Rising Sun Players Killer Stats +20% vs. Golden 23/Rising Sun players 20% 100%
5049 Grant Middle School - WY Player Killer Stats +20% vs. Middle School - World Youth Players 20% 100%
5014 Grant Latin and North American Player Killer Stats +20% vs. Latin and North American players 20% 100%
5009 Grant Bond With 2 or more Non-Japanese players: 45% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0) 0% 45%
5008 Grant Bond With 2 or more Non-Japanese players: 30% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0) 0% 30%
4995 Grant Middle School - WY Player Killer Stats +10% vs. Middle School - World Youth Players 10% 100%
3591 Grant Assign Stamina Cost Down Teammates Schneider and Kaltz: Required Stamina -20% when using a Special Skill 20% 100%
3589 Grant Buff on Insight Win & Remove Debuff (Schneider) With advantage at Match-Up, temporary stats/Special Skill Force Down effects removed from teammate Schneider after the Match-Up ends. Additionally, own stats +8% until the next command is selected (effect removal takes priority). 8% 100%
3573 Grant Enhance Read Wins & Remove Debuffs (Wakashimazu) If we gain an advantage at Match-Up, we remove the temporary Stats Down/Special Skill Force Down effects on our teammate Wakashimazu after the Match-Up ends. Furthermore, our own Stats +5% until we select the next command (the removal effect takes priority). 5% 100%
3572 Grant Assign Stamina Killer Latin and North American FW/OMF teammates get +10% to opponents' Stamina cost when matched up. 10% 100%
3571 Grant When we win the read: Weaken & Remove Enhance (FW) When we gain Insight in Match-Ups, after the Match-Up ends we remove the opponent FW’s temporary Stats / Special Skill Force / Critical Rate increase effects. Furthermore, the opponent FW will have Stats -5% until they select the next command (the Remove effect takes priority). 5% 100%
3570 Grant Read Win: Weaken & Remove Enhance (DF) When we Win Match-Up with Insight, after the match-up ends we Remove any temporary Stats / Special Skill Force / Critical Rate Up effects from the opposing DF. In addition, the opposing DF has Stats -5% until they select the next command (Remove effects take priority). 5% 100%
3569 Grant Remove Enhance on Read Win (GK) When we gain Insight in a Match-Up, we Remove the opponent GK’s temporary Stats / Special Skill Force / Critical Rate Up effects after the Match-Up ends (Remove effect takes priority). 0% 100%
3568 Grant Remove Enhance When We Win the Read (FW) When we gain Insight in Match-Ups, after the Match-Up ends we Remove the opponent FW's temporary Stats / Special Skill Force / Critical Rate Up effects (Remove effect takes priority). 0% 100%
3567 Grant We Enhance Successful Reads & Remove Debuffs (Natureza) When we gain an advantage at Match-up, we remove the temporary Stats / Special Skill Force Down effects on our teammate Natureza after the Match-up ends. In addition, our own stats +5% until we select the next command (removal effect takes priority). 5% 100%
3566 Grant Enhance on Read Win & Remove Debuffs (Santana) If we gain an advantage at Match-Up, we remove the temporary Stats Down/Special Skill Force Down effects on our teammate Santana after the Match-Up ends. Furthermore, our own Stats +8% until we select the next command (the removal effect takes priority). 8% 100%
3544 Grant 5% 100%