Compare Players
Card | ||||
---|---|---|---|---|
Best Position | FW | DMF,OMF,FW | ||
Player Type | S | S | ||
Team | South Korea (Asia Qualifiers) | Nigeria (Golden 23) | ||
From | South Korea | Nigeria | ||
Since | 2021-08-06 | 2021-12-03 | ||
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Basic Stats | ||||
Stamina | 1271 | 1249 | ||
Total | 81429 | 83126 | ||
Attack | 29412 [ 0 ] | 28235 [ 0 ] | ||
Dribble | 9866 [ 0 ] | 6596 [ 0 ] | ||
Shot | 10604 [ 0 ] | 11490 [ 0 ] | ||
Pass | 8942 [ 0 ] | 10149 [ 0 ] | ||
Defence | 22939 [ 0 ] | 26335 [ 0 ] | ||
Tackle | 9708 [ 0 ] | 10109 [ 0 ] | ||
Block | 5722 [ 0 ] | 4782 [ 0 ] | ||
Intercept | 7509 [ 0 ] | 11444 [ 0 ] | ||
Physical | 29078 [ 0 ] | 28556 [ 0 ] | ||
Speed | 9213 [ 0 ] | 8416 [ 0 ] | ||
Power | 10574 [ 0 ] | 10338 [ 0 ] | ||
Technique | 9291 [ 0 ] | 9802 [ 0 ] | ||
High Ball: | Good | V.Good | ||
Low Ball: | Normal | Normal | ||
Parameters in match | ||||
Dribble | 14472.5 | 10804 | ||
Shot | 15891 | 16659 | ||
Volley | 15891 | 16659 | ||
Header | 17877.38 | 20823.75 | ||
Pass | 13587.5 | 15050 | ||
One-Two | 13587.5 | 15050 | ||
Tackle | 14314.5 | 14317 | ||
Block | 11009 | 9951 | ||
Intercept | 12154.5 | 16345 | ||
Clear | 12291.83 | 13679.33 | ||
Tussle | 15091 | 14580.67 | ||
Trap (Offense) | 14449.5 | 14312.67 | ||
Trap (Defense) | 12291.83 | 13679.33 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Heavy Tank Cannon
S.99 Heavy Tank Tackle A.80 Heavy Tank Dribble |
S.99 Long-Legged Volley
S.99 Swift Interception A.80 Technical Pass A.80 Long-Legged Tackle |
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Team Skill |
S Super Solidarity (S-type Non-Jpn Players & 5 or more)
With 5 or more Skill-type Non-Japanese players: All stats +22% |
S Extreme Awakening of Non-Japanese Players
Non-Japanese players: All stats +20% |
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Passive Skill |
A Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 15%, 5 players) |
S Full Power Gauge Up
Begin the match with Full Power Gauge boosted to 15% |
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Hidden Ability Evolution |
Tenacity
Attack at the Scene of a Fire Stat Handicap Resistance Bond |
Mid-Area Master
Auto-Intercept Enhance (middle area) Bond Bond Penalty Area Master |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |