Compare Players
Card | ||||
---|---|---|---|---|
Best Position | DF,DMF | DMF,OMF | ||
Player Type | A | A | ||
Team | Hamburg (NEXT DREAM) | North London (NEXT DREAM) | ||
From | Germany | Japan | ||
Since | 2021-12-31 | 2023-12-22 | ||
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Basic Stats | ||||
Stamina | 1369 | 1398 | ||
Total | 97434 | 144607 | ||
Attack | 28625 [ 0 ] | 50610 [ 0 ] | ||
Dribble | 10397 [ 0 ] | 17231 [ 0 ] | ||
Shot | 8088 [ 0 ] | 16489 [ 0 ] | ||
Pass | 10140 [ 0 ] | 16890 [ 0 ] | ||
Defence | 37020 [ 0 ] | 45529 [ 0 ] | ||
Tackle | 12743 [ 0 ] | 15996 [ 0 ] | ||
Block | 12117 [ 0 ] | 13540 [ 0 ] | ||
Intercept | 12160 [ 0 ] | 15993 [ 0 ] | ||
Physical | 31789 [ 0 ] | 48468 [ 0 ] | ||
Speed | 10229 [ 0 ] | 17468 [ 0 ] | ||
Power | 11286 [ 0 ] | 15419 [ 0 ] | ||
Technique | 10274 [ 0 ] | 15581 [ 0 ] | ||
High Ball: | Normal | Normal | ||
Low Ball: | Normal | Normal | ||
Parameters in match | ||||
Dribble | 15511.5 | 25965 | ||
Shot | 13731 | 24198.5 | ||
Volley | 13731 | 24198.5 | ||
Header | 13731 | 24198.5 | ||
Pass | 15277 | 24680.5 | ||
One-Two | 15277 | 24680.5 | ||
Tackle | 17857.5 | 24730 | ||
Block | 17760 | 21249.5 | ||
Intercept | 17297 | 23783.5 | ||
Clear | 17477 | 22966.83 | ||
Tussle | 15184.67 | 24579.5 | ||
Trap (Offense) | 14678.67 | 24660.5 | ||
Trap (Defense) | 17477 | 22966.83 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Scramble Defence
S.99 Artistic Interception S.99 Hedgehog Defence |
S.99 Quick Turn Pass
S.99 Eagle Step S.99 Wild Eagle Sliding Interception S.99 Spirited Valiant Defence |
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Team Skill |
S Extreme Awakening of Non-Japanese Players
Non-Japanese players: All stats +20% |
S Extreme Awakening of Japanese Players
Japanese players: All stats +26% |
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Passive Skill |
S Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime) |
S Avert Crisis
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 3 times, reset at halftime and the beginning of the first half of overtime) |
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Hidden Ability Evolution |
Special Skill Block
Fiery Potential Bond Bond Tenacity |
Special Skill Block
Special Skill Block Direct Hotline (Matsuyama) Bond Auto-Intercept Enhance |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |