Compare Players
Card | ||||
---|---|---|---|---|
Best Position | DMF,OMF | DMF,OMF | ||
Player Type | S | A | ||
Team | Lombardia (NEXT DREAM) | Lombardia (NEXT DREAM) | ||
From | Japan | Japan | ||
Since | 2023-06-16 | 2023-10-27 | ||
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Basic Stats | ||||
Stamina | 1406 | 1360 | ||
Total | 148830 | 129184 | ||
Attack | 55729 [ 0 ] | 41281 [ 0 ] | ||
Dribble | 18129 [ 0 ] | 13433 [ 0 ] | ||
Shot | 18342 [ 0 ] | 15036 [ 0 ] | ||
Pass | 19258 [ 0 ] | 12812 [ 0 ] | ||
Defence | 39078 [ 0 ] | 47165 [ 0 ] | ||
Tackle | 15118 [ 0 ] | 18123 [ 0 ] | ||
Block | 7917 [ 0 ] | 10768 [ 0 ] | ||
Intercept | 16043 [ 0 ] | 18274 [ 0 ] | ||
Physical | 54023 [ 0 ] | 40738 [ 0 ] | ||
Speed | 18420 [ 0 ] | 14318 [ 0 ] | ||
Power | 17758 [ 0 ] | 12916 [ 0 ] | ||
Technique | 17845 [ 0 ] | 13504 [ 0 ] | ||
High Ball: | Normal | Normal | ||
Low Ball: | V.Good | V.Good | ||
Parameters in match | ||||
Dribble | 27339 | 20592 | ||
Shot | 27221 | 21494 | ||
Volley | 34026.25 | 26867.5 | ||
Header | 27221 | 21494 | ||
Pass | 28180.5 | 19564 | ||
One-Two | 28180.5 | 19564 | ||
Tackle | 24328 | 25282 | ||
Block | 16796 | 17226 | ||
Intercept | 24965.5 | 25026 | ||
Clear | 21948.5 | 22473.67 | ||
Tussle | 27455.33 | 20218.33 | ||
Trap (Offense) | 27498.83 | 20512.33 | ||
Trap (Defense) | 21948.5 | 22473.67 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Slash Interception
S.99 Bob and Weave Defence S.99 Explosive Dribble A.80 Juggling Pass |
S.99 Fast-Turn Tackle
S.99 Spring Intercept S.99 Juggling Dribble S.99 Juggling Pass |
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Team Skill |
S Warriors' Cooperation (Each Type & 1 or more)
With 1 or more of all 3 types of player: All stats +26% |
S Warriors' Cooperation (Each Type & 1 or more)
With 1 or more of all 3 types of player: All stats +26% |
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Passive Skill |
S Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. Additionally, -10% in match-up to the player's stamina cost due to Follow effect. (Except GK) |
S Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime) |
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Hidden Ability Evolution |
Stamina Killer
Auto-Intercept Enhance Club players Killer Bond |
Skill Block Cancel
Dribble Range Enhance Adversity Stamina Killer |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |