Compare Players
Card | ||||
---|---|---|---|---|
Best Position | OMF | OMF | ||
Player Type | T | T | ||
Team | All Japan (Rising Sun) | All Japan (WY) | ||
From | Japan | Japan | ||
Since | 2022-11-30 | 2023-06-30 | ||
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Basic Stats | ||||
Stamina | 1495 | 1445 | ||
Total | 124227 | 149702 | ||
Attack | 49379 [ 0 ] | 55891 [ 0 ] | ||
Dribble | 17319 [ 0 ] | 16804 [ 0 ] | ||
Shot | 16294 [ 0 ] | 21857 [ 0 ] | ||
Pass | 15766 [ 0 ] | 17230 [ 0 ] | ||
Defence | 34145 [ 0 ] | 36893 [ 0 ] | ||
Tackle | 14022 [ 0 ] | 15688 [ 0 ] | ||
Block | 6818 [ 0 ] | 5772 [ 0 ] | ||
Intercept | 13305 [ 0 ] | 15433 [ 0 ] | ||
Physical | 40703 [ 0 ] | 56918 [ 0 ] | ||
Speed | 11868 [ 0 ] | 18111 [ 0 ] | ||
Power | 15171 [ 0 ] | 20708 [ 0 ] | ||
Technique | 13664 [ 0 ] | 18099 [ 0 ] | ||
High Ball: | Normal | Normal | ||
Low Ball: | V.Good | V.Good | ||
Parameters in match | ||||
Dribble | 23253 | 25859.5 | ||
Shot | 23879.5 | 32211 | ||
Volley | 29849.38 | 40263.75 | ||
Header | 23879.5 | 32211 | ||
Pass | 22598 | 26279.5 | ||
One-Two | 22598 | 26279.5 | ||
Tackle | 19956 | 24743.5 | ||
Block | 14403.5 | 16126 | ||
Intercept | 20137 | 24482.5 | ||
Clear | 18213.67 | 21347.17 | ||
Tussle | 24045.17 | 28984.33 | ||
Trap (Offense) | 23291.67 | 27679.83 | ||
Trap (Defense) | 18213.67 | 21347.17 | ||
Skills / Buffs / Effects | ||||
Special Skills | S.99 Nankatsu Golden Duo
S.99 High Speed Tornado Sky Alpha S.99 Overhead Interception |
S.99 Flash Raiju Shot (6th Anniversary)
S.99 Tenacious Last Pass S.99 Golden Duo S.99 Magnificent Interception |
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Team Skill |
S Warriors' Extreme Awakening
All players: All stats +21% |
S Warriors' Cooperation (Each Type & 3 or more)
With 3 or more of all 3 types of player: All stats +28% |
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Passive Skill |
S Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime) |
S Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified. |
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Hidden Ability Evolution |
High Ball Request
Auto-Intercept Enhance Dribble Range Enhance Bond Skill Block Cancel |
Skill Block Cancel
Vital Area Master One-Two Range Enhance Bond |
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EX Training | ||||
Buff | ||||
Effects | ||||
Selected |